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Embedded Firmware Display Engineer

OSI Engineering

United States

Remote

USD 80,000 - 120,000

Full time

5 days ago
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Job summary

An innovative company is seeking a talented Embedded Firmware Display Engineer to develop and optimize firmware for cutting-edge embedded display solutions. In this role, you will collaborate with cross-functional teams to design high-performance display systems and ensure seamless integration with hardware components. You will leverage your expertise in embedded firmware, C/C++, and real-time operating systems to tackle complex challenges in display technology. This is a fantastic opportunity to contribute to impactful projects in a dynamic and supportive environment, pushing the boundaries of embedded systems and graphics rendering.

Qualifications

  • 5+ years of experience in embedded firmware development focused on display systems.
  • Proficiency with C/C++ and familiarity with embedded toolchains and debuggers.

Responsibilities

  • Design and maintain embedded firmware for display subsystems.
  • Collaborate with hardware teams to validate display performance.

Skills

Embedded Firmware Development
C/C++ Programming
Display Technologies (LBL, LGBL)
Real-Time Operating Systems (FreeRTOS)
Debugging and Profiling
Communication Protocols (I2C, SPI, UART, CAN)

Education

Bachelor's Degree in Electrical Engineering
Master's Degree in Computer Engineering

Tools

Embedded Toolchains
Debuggers
IDEs

Job description

Job Title: Embedded Firmware Display Engineer

We are seeking a highly skilled and motivated Embedded Firmware Display Engineer. In this role, you will be responsible for developing and optimizing display firmware for embedded devices. You'll work closely with cross-functional teams including hardware, software, and systems engineering to deliver high-performance, embedded display solutions.

Key Responsibilities:

  • Design, develop, and maintain embedded firmware for display subsystems including LBL displays.
  • Implement and optimize display rendering pipelines and graphics drivers for microcontroller-based systems.
  • Work with real-time operating systems (RTOS), particularly FreeRTOS, to manage display-related tasks and system resources efficiently.
  • Collaborate with hardware teams to bring up new displays and validate signal integrity and display performance.
  • Integrate and optimize display interfaces (e.g., MIPI DSI, SPI, RGB, LVDS) with embedded platforms.
  • Debug and profile display firmware performance across various use cases.
  • Write clean, maintainable, and well-documented C/C++ code with clear version control practices.
  • Support bring-up and validation of custom MCU-based boards with embedded display functionality.
  • Contribute to system architecture discussions related to embedded graphics and user interface rendering.

Required Qualifications:

  • 5+ years of experience in embedded firmware development with a focus on display systems.
  • Solid understanding of microcontrollers (MCUs), display interfaces, and graphics subsystems.
  • Proficiency with C/C++ and familiarity with embedded toolchains, debuggers, and IDEs.
  • Hands-on experience with LBL (Local Backlight) and LGBL (Local Global Backlight) display technologies.
  • Experience with RTOS environments (FreeRTOS strongly preferred).
  • Experience with rendering pipelines, display controller ICs, and optimizing for performance and memory usage.
  • Familiarity with communication protocols such as I2C, SPI, UART, and CAN.
  • Bachelor’s or master’s degree in electrical engineering, Computer Engineering, or related field.

Type: Contract

Duration: 6-12 Months +

Location: Remote (PST Hours)

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