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Embedded Systems Engineer (Embedded Display & Graphics)

OSI Engineering

United States

Remote

USD 80,000 - 100,000

Full time

2 days ago
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Job summary

An innovative company is seeking a skilled Embedded Systems Engineer to develop and maintain firmware for microcontroller-based systems. This role involves writing secure, high-quality C code and integrating third-party libraries in a dynamic environment. The ideal candidate will have hands-on experience with modern microcontrollers and strong debugging skills. Join a forward-thinking team where your contributions will drive significant advancements in embedded systems technology, ensuring robust performance and reliability in cutting-edge applications. If you're passionate about embedded systems and eager to make an impact, this opportunity is for you.

Qualifications

  • Experience with STM32, EFR32, and ESP32 microcontrollers.
  • Strong familiarity with integrating third-party libraries like LVGL.

Responsibilities

  • Design and maintain firmware for microcontroller-based systems.
  • Collaborate with teams for firmware integration and performance.

Skills

Embedded C programming
Microcontroller development
Debugging skills
Problem-solving

Tools

FreeRTOS
GitHub
Meson build system

Job description

Embedded Systems Engineer (Embedded Display & Graphics)
Embedded Systems Engineer (Embedded Display & Graphics)

This range is provided by OSI Engineering. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$70.00/hr - $90.00/hr

Direct message the job poster from OSI Engineering

Embedded Systems Engineer (Embedded Display & Graphics)

Job Description:

We are seeking an experienced Embedded Systems Engineer with a strong background in modern microcontroller development. The ideal candidate will have hands-on experience working with current-generation microcontrollers and a solid track record of writing high-quality, secure embedded C code. This role is essential to the integration of third-party libraries and system-level debugging in a fast-paced, collaborative environment.

Responsibilities:

  • Design, develop, and maintain firmware for microcontroller-based systems, with a primary focus on EFR32.
  • Write secure and robust C code for embedded applications.
  • Integrate third-party libraries, specifically LVGL, into existing codebases.
  • Use modern development tools including VSCode, FreeRTOS, GitHub (including GitHub Actions), and the Meson build system.
  • Collaborate with cross-functional teams to ensure smooth firmware integration and system performance.
  • Troubleshoot and debug embedded systems issues across hardware and software interfaces.

Requirements:

  • Proven experience in embedded firmware development using microcontrollers such as STM32, EFR32, and ESP32.
  • Proficient with the following tools and environments:
  • FreeRTOS
  • GitHub (including GitHub Actions)
  • Meson build system
  • Solid experience in writing secure, high-quality C code, especially targeting the EFR32 platform.
  • Practical experience integrating third-party libraries into embedded systems; strong familiarity with LVGL is required (note: no need to develop LVGL from scratch).
  • Excellent debugging and problem-solving skills in embedded environments.

Submit resume to jobs@OSIengineering.com

Type: Contract

Duration: 6-12 Months +

Location: Remote (PST Hours)

Owen Williamson

408.550.2800 x127

Seniority level
  • Seniority level
    Not Applicable
Employment type
  • Employment type
    Contract
Job function
  • Industries
    Staffing and Recruiting

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