Creative Producer

Cubic Games Limited

United States

Remote

USD 60,000 - 90,000

Full time

6 days ago
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Benefits offered by this job

Remote work option
Office in Armenia or Cyprus
Voluntary Health Insurance from day 1

Job summary

Cubic Games Limited ищет руководителя творческой команды для определения креативной стратегии и приоритетов. Вы будете формировать форматы, гипотезы и требования, работать над концепциями видеорекламы, баннеров и playable ads, а также руководить командой художников и аниматоров.

Ваша роль — превращать идеи в конкретные задачи и контролировать качество финальных материалов. У вас должен быть обширный опыт в рекламе UA, производстве игровых креативов и управлении командой.

Qualifications

  • Опыт генерации идей и продакшена креативных материалов.
  • Широкий опыт в UA видеорекламе, от концепции до анализа результатов.
  • Опыт создания баннеров иPlayable ads.
  • Умение развивать гипотезы и превращать их в задачи.
  • Опыт продюсирования процессов и балансировки скорости и качества.
  • Опыт запуска или масштабирования AI-производства.
  • Опыт построения творческой команды.

Responsibilities

  • Определять творческую стратегию: направления, форматы, гипотезы.
  • Анализировать креативную эффективность и прошлые запуски.
  • Поддерживать пайплайн креатива на основе данных и инсайтов.
  • Разрабатывать концепции для видеорекламы, баннеров и playable ads.
  • Преобразовывать идеи в брифы и запускать вместе с художниками и анимааторами.
  • Ревью результатов тестов и планирование следующих итераций.
  • Изучать конкурентов и адаптировать подходы к играм.
  • Развивать внутренние процессы продакшна, поддерживать темп и качество.

Skills

Creative ideation
UA video ads management
Playable ads production
AI-powered production
Team leadership
Data analysis
Collaboration with artists
Game design understanding
Feedback that drives results

Tools

AI tools for video/graphics

Job description

Описание:

Cubic Games is a game development studio within the GDEV holding. It created Pixel Gun 3D, a pixel shooter with over 300 million downloads and more than 5 million monthly players, and released Pixel Gun 2 in 2026.

Задачи:
  • Shape the creative strategy by defining priority directions, formats, approaches, and hypotheses to test or scale
  • Analyze creative performance, past launch results, trends, and correlations between key marketing metrics
  • Build and maintain a data- and insight-driven pipeline of creative hypotheses
  • Develop concepts for video ads, banners, and playable ads
  • Turn ideas into clear briefs and take them to launch with artists, animators, and other specialists
  • Review test results, identify reasons for successes and failures, and define next iterations
  • Study competitors’ creatives, follow trends, and identify approaches to adapt for the games
  • Develop in-house production processes, set priorities, and support the team in maintaining pace and quality
  • Manage the AI-powered creative production system by setting directions, assigning tasks, selecting results, and controlling quality
  • Use AI tools to prototype gameplay ideas, locations, action and combat scenes, characters, and other creative elements
  • Collaborate with UA, Production, and other participants in the creative process
  • Participate in brainstorms, retrospectives, and creative reviews; share insights and help teams apply experience to future launches
Требования:
  • At least 3 years of experience in creative ideation and production, creative marketing, or a similar gamedev role
  • Extensive experience with UA video ads, from concept to results analysis
  • Experience with banners and other static formats
  • Experience creating playable ads
  • Ability to develop hypotheses, explain their rationale, and turn them into clear tasks
  • Production management experience, including processes, priorities, and balancing speed with quality
  • Experience launching or scaling AI-powered production
  • Experience building a creative team
  • Confident data analysis skills, including identifying patterns and drawing conclusions from metrics
  • Use AI for video and graphics as an everyday work tool and understand how to incorporate it into an ongoing process
  • Experience working with artists and motion designers
  • Understanding of game design and level design fundamentals
  • Strong gaming literacy, especially in shooters and midcore games across mobile, PC, and consoles
  • Ability to give clear feedback and drive ideas through to results rather than dropping them after an initial failed test
Условия:
  • Option to work remotely or visit the office in Armenia or Cyprus
  • Official registration under the Labor Code of Armenia or Cyprus, or a service contract
  • Fully transparent salary 21
  • Working days of vacation, 3 additional days off per year, and additional sick pay of up to 100%
  • Voluntary Health Insurance in Armenia or Cyprus from the first working day
  • Professional development support and opportunities to participate in departmental workshops and masterclasses
  • Corporate events online and offline, with presents for various holidays
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