Combat Director (Temp) - Master Fight Systems Designer

Impact Theory, LLC

Los Angeles (CA)

On-site

USD 167,000 - 223,000

Full time

8 days ago

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Benefits offered by this job

Medical, dental, vision insurance
401(k) retirement plan
Flexible PTO

Job summary

Level Up Games, LLC is hiring a Combat Director for a ~3–4 month term to overhaul Kyzen combat. You will diagnose readability, pacing, and mastery, define a universal attack-type framework, and craft distinct mob patterns.

This is a senior, hands-on role working closely with engineering to ensure a cohesive, fun, masterable combat system. You will prototype attacks, tune in-engine, and deliver a comprehensive framework and handoff package.

Qualifications

  • 7+ years of professional game design experience, including 3+ years owning combat systems or enemy design.
  • At least one shipped title where combat was a core pillar of your role, with responsibility for how it played.
  • Demonstrated experience designing enemy attack patterns and behavior, with telegraph design and timing.

Responsibilities

  • Audit Kyzen's current combat and deliver a prioritized improvement plan.
  • Establish combat design pillars and standards for all encounters.
  • Own the feel of combat: hitboxes, input buffering, cancel timing, tells, etc.

Skills

Combat design
Unreal Engine 5
Prototype in-engine
Team collaboration
On-site work

Tools

Unreal Engine 5

Job description

Level Up Games, LLC is hiring a Combat Director for a ~3–4 month term to overhaul Kyzen combat. You will diagnose readability, pacing, and mastery, define a universal attack-type framework, and craft distinct mob patterns.

This is a senior, hands-on role working closely with engineering to ensure a cohesive, fun, masterable combat system. You will prototype attacks, tune in-engine, and deliver a comprehensive framework and handoff package.

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