Combat Director: Lead Mastery-Focused Encounter Design

Impact Theory

Los Angeles (CA)

On-site

USD 167,000 - 223,000

Full time

8 days ago

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Benefits offered by this job

Medical, dental, vision insurance
Life insurance
401(k) retirement plan
Flexible PTO

Job summary

Level Up Games in West Hollywood is seeking a senior Combat Director for a 3–4 month term to overhaul Kyzen's combat. You will diagnose readability, design a coherent attack framework, and craft per-mob patterns that feel fun and masterable for players, including kids.

This hands-on role requires shipping experience, Unreal Engine 5 expertise, and the ability to prototype and tune directly in-engine with close collaboration with engineering and animation teams.

Qualifications

  • 7+ years of professional game design with combat systems ownership.
  • At least one shipped title where combat was a core pillar.
  • Experience designing enemy attack patterns, telegraph design and frame timing.
  • Deep Unreal Engine 5 experience including blueprints and gameplay ability systems.
  • Ability to prototype, implement, and tune in-engine directly.
  • Availability for the full duration and on-site work at West Hollywood.

Responsibilities

  • Audit Kyzen's current combat and deliver a prioritized improvement plan.
  • Establish combat design pillars and per-encounter standards.
  • Prioritize the three-to-four month scope and define in-scope items.
  • Live in UE5 animation systems and tune hit timings, VFX, and feedback.
  • Prototype attacks with placeholders and refine specifications for animators.
  • Own the feel: hitboxes, input buffering, and telegraphs.
  • Deliver a final framework, mob specs, and a structured handoff.

Skills

7+ years game design
Combat systems ownership
Enemy attack pattern design
Unreal Engine 5
Prototype in-engine
Frame timing

Tools

UE5 Animation Blueprints
Animation Montages
Gameplay Ability System

Job description

Level Up Games in West Hollywood is seeking a senior Combat Director for a 3–4 month term to overhaul Kyzen's combat. You will diagnose readability, design a coherent attack framework, and craft per-mob patterns that feel fun and masterable for players, including kids.

This hands-on role requires shipping experience, Unreal Engine 5 expertise, and the ability to prototype and tune directly in-engine with close collaboration with engineering and animation teams.

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