Cocos2d-x Game Engine Developer (C++) | Remote

Crossing Hurdles

United States

Remote

USD 68,880 - 206,640

Full time

14 days+

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Job summary

A gaming company is searching for a remote developer skilled in C++ and Cocos2d-x to design and maintain game engine features. You will optimize performance and collaborate with teams to improve game architecture for global releases. The position offers flexible hours between 10 to 40 per week, allowing dedicated developers to thrive in a dynamic and innovative environment. Ideal for candidates with a keen interest in gaming technology and a strong problem-solving mindset.

Qualifications

  • Experience developing with Cocos2d-x and C++ in high-performance game projects.
  • Strong background in computer graphics and rendering pipelines.
  • Hands-on experience deploying games for mobile and desktop platforms.

Responsibilities

  • Design, develop, and maintain game engine features using Cocos2d-x in C++.
  • Optimize memory usage and rendering performance for multiple devices.
  • Collaborate with designers, artists, and QA teams to refine features.

Skills

Cocos2d-x
C++
Game development
Memory optimization
Cross-platform development
Problem-solving
Collaboration

Job description

Type: Permanent

Compensation: $50 - $150/hour

Location: Remote

Commitment: 10–40 hours/week

Role Responsibilities

  • Design, develop, and maintain game engine features using Cocos2d-x in C++
  • Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices
  • Ensure scalable and maintainable game architectures suitable for global game releases
  • Collaborate closely with designers, artists, and QA teams to implement and refine features
  • Diagnose, troubleshoot, and resolve complex engine-related issues across platforms
  • Stay updated on the latest advancements in game engine technology and suggest improvements
  • Communicate technical concepts clearly and effectively within a distributed team environment

Requirements

  • Experience developing with Cocos2d-x and C++ in high-performance game projects
  • Strong background in computer graphics, rendering pipelines, and memory optimization
  • Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms
  • Deep understanding of cross-platform development challenges and solutions
  • Exceptional written and verbal communication skills with a collaborative mindset
  • Strong problem-solving aptitude and attention to detail in complex technical environments
  • Ability to thrive in a remote, fast-paced, and globally distributed team
  • Experience with lightweight 3D engine features or hybrid 2D/3D game projects
  • Familiarity with global release processes and scalable game architecture best practices
  • Background in optimizing games for resource-constrained or high-latency environments
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