Cocos2d-x Game Engine Developer (C++) | Remote

Crossing Hurdles

United States

Remote

CAD 68,880 - 165,312

Full time

14 days+

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Job summary

A game development company is seeking a skilled developer to design, develop, and maintain game engine features using Cocos2d-x in C++. The ideal candidate will have proven experience in high-performance game projects, strong skills in C++, and a background in computer graphics. This remote role involves collaborating with cross-functional teams, optimizing game performance, and addressing technical issues effectively. Offering flexible hours between 10-40 per week and a compensation range of $50-$120 per hour.

Qualifications

  • Experience with Cocos2d-x and C++ in high-performance game projects.
  • Strong background in graphics and memory optimization.
  • Experience in deploying games for mobile and desktop platforms.

Responsibilities

  • Develop and maintain game features using Cocos2d-x and C++.
  • Optimize rendering performance and memory usage.
  • Collaborate with design and QA teams on game features.

Skills

Cocos2d-x
C++
Game development
Memory optimization
Cross-platform development
Communication skills
Problem solving

Job description

Overview

Type: Permanent

Compensation: $50 – $120/hour

Location: Remote

Commitment: 10-40 hours/week

Role Responsibilities
  • Design, develop, and maintain game engine features using Cocos2d-x in C++.
  • Optimize memory usage, rendering performance, and platform-specific integrations across multiple devices.
  • Ensure scalable and maintainable game architectures suitable for global game releases.
  • Collaborate with designers, artists, and QA teams to implement and refine game features.
  • Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
  • Stay updated on advancements in game engine technologies and recommend improvements.
  • Communicate technical concepts clearly in both written and verbal formats within a distributed team environment.
Requirements
  • Proven experience developing with Cocos2d-x and C++ in high-performance game projects.
  • Strong background in computer graphics, rendering pipelines, and memory optimization.
  • Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.
  • Deep understanding of cross-platform development challenges and solutions.
  • Excellent written and verbal communication skills.
  • Strong problem-solving skills and attention to detail in complex technical environments.
  • Ability to work effectively in a remote, fast-paced, globally distributed team.
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