Cocos2d Game Developer - Remote

YO IT Consulting

United States

On-site

CAD 60,000 - 80,000

Part time

14 days+
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Job summary

YO IT Consulting is seeking a Cocos2d-x Game Developer. This fully remote position focuses on designing and evaluating real-world game development tasks to support AI training. The ideal candidate has 2+ years of experience with Cocos2d-x and C++, and a strong background in game project development.

Responsibilities include creating tasks related to game logic, animations, UI, and providing structured feedback. This role offers flexibility with around 20 hours of work per week.

Qualifications

  • 2+ years of experience with Cocos2d-x and C++.
  • Experience working on real game projects (preferably 2D or mobile).
  • Ability to break down problems into clear tasks.

Responsibilities

  • Create realistic Cocos2d-x tasks including sprite management and animations.
  • Write structured prompts based on real development scenarios.
  • Provide feedback to improve task quality.

Skills

Cocos2d-x experience
C++ programming
Game project experience
Scene graph understanding
Strong written communication skills

Job description

Overview

Job Type: Contractor  Location: Remote

We’re looking for a Cocos2d-x Game Developer to support AI training by designing and evaluating real-world game development tasks. In this role, you’ll use your hands-on experience to create practical scenarios covering game logic, animations, UI, and performance, and help improve how AI systems understand Cocos2d-x workflows.

Responsibilities
  • Create realistic Cocos2d-x tasks such as sprite management, animations, physics, UI, and game logic
  • Write clear and structured prompts based on real development scenarios
  • Build evaluation rubrics to assess the quality of solutions
  • Execute and review tasks within a virtual environment
  • Provide feedback to improve task quality and consistency
Required Skills
  • 2+ years of experience with Cocos2d-x and C++
  • Experience working on real game projects (preferably 2D or mobile)
  • Strong understanding of scene graph, action system, and asset management
  • Ability to break down problems into clear, structured tasks
  • Strong written communication skills
Nice To Have
  • Experience with Lua or JavaScript bindings in Cocos2d-x
  • Experience mentoring or reviewing code
  • Exposure to AI training or evaluation workflows
Why This Role
  • Fully remote and flexible (around 20 hours per week)
  • Focus on practical problem-solving and real-world scenarios
  • Opportunity to contribute to improving AI systems for game development
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