Broadcast XR Unreal Artist & Real-Time AR/VR Developer

Univision communications inc

Florida

Sur place

USD 70 000 - 110 000

Plein temps

Il y a 3 jours
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Avantages offerts par ce poste

PTO
Tuition reimbursement
Wellness programs
401(k) retirement plan
Health insurance (medical, dental, vis
Life insurance

Résumé du poste

TelevisaUnivision seeks an Unreal Engine Artist/Developer for its Augmented and Mixed Reality team supporting broadcast and streaming news. You will drive real-time AR/VR graphics, build immersive environments, and optimize live production pipelines.

You will collaborate across producers, directors, and engineers to deliver visually compelling, on-air experiences while pushing the boundaries of real-time graphics in a fast-paced newsroom environment.

Qualifications

  • Advanced experience with Unreal Engine / Unreal Editor in professional production environments.
  • Strong proficiency with Blueprints, Sequencer, Materials/Shaders, LiveLink, nDisplay, and DMX.
  • Strong programming experience with C++ and Unreal Engine Blueprints, including the ability to write, maintain, debug, and optimize code.
  • Experience developing real-time systems and interactive functionality within Unreal Engine.
  • Understanding of rendering pipelines, physics, AI systems, procedural workflows, and networking/multiplayer concepts.
  • Strong understanding of 3D environments, spatial design, architectural visualization, lighting, animation, materials, and look development.
  • Experience with live camera tracking, virtual cameras, data capture, and in-camera VFX (ICVFX).
  • Ability to communicate complex technical concepts clearly to non-technical partners.

Responsabilités

  • Collaborate with the Sr. Manager of Graphics Technology and the Art & Design team to support multiple live and pre-recorded news programs.
  • Take ownership of Unreal Engine projects from concept and development through implementation and on-air delivery.
  • Design and develop innovative AR, VR, and real-time graphics solutions for daily programming, breaking news, and special events.
  • Build, integrate, and optimize 3D environments, assets, animations, materials, and real-time graphics for broadcast.
  • Work closely with producers, directors, designers, and other stakeholders to translate creative concepts into technically viable on-air experiences.
  • Follow established brand, editorial, and technical standards while continuously exploring new creative and technological possibilities.
  • Troubleshoot and resolve technical issues related to Unreal Engine, real-time rendering, tracking, camera systems, and virtual production workflows.
  • Help develop and improve Unreal Engine workflows, tools, templates, and production pipelines.
  • Optimize projects for performance, stability, and reliability in demanding live broadcast environments.
  • Stay current with emerging Unreal Engine, AR/XR, virtual production, and real-time graphics technologies.

Connaissances

Unreal Engine
Blueprints
Sequencer
Materials/Shaders
LiveLink
nDisplay
DMX
C++

Description du poste

TelevisaUnivision seeks an Unreal Engine Artist/Developer for its Augmented and Mixed Reality team supporting broadcast and streaming news. You will drive real-time AR/VR graphics, build immersive environments, and optimize live production pipelines.

You will collaborate across producers, directors, and engineers to deliver visually compelling, on-air experiences while pushing the boundaries of real-time graphics in a fast-paced newsroom environment.

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