BC, Senior Unreal Technical Artist

Zoic Studios

United States

Remoto

USD 39.000 - 58.000

Part-time

14 giorni+

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Remote position
Work in Pacific Time

Descrizione del lavoro

Zoic Studios is seeking a Senior Unreal Technical Artist to join our team on a Virtual Reality project. The ideal candidate will focus on asset optimization, shading, scripts/pipeline, and visual FX.

This is a short-term project-based position over the next several weeks. Remote work is available with a Pacific Time alignment.

Competenze

  • Expertise with shader design and optimization in Unreal Engine.
  • Foundation in asset development or environment art using Unreal Engine.
  • Experience with Blueprints and Materials in Unreal Engine.
  • Experience in setting up a production process (including sculpting, UV-unwrapping, LOD creation, etc.) in Unreal Engine.
  • Experience with VR projects.

Mansioni

  • Work with the team on a Virtual Reality project.
  • Focus on asset optimization, shading, scripts/pipeline, and visual FX.
  • This is a short-term project-based position over the next several weeks.

Conoscenze

Shader optimization
Unreal Engine asset development
Blueprints
Materials
Pipeline setup
VR experience
3D pipelines
Profiling tools
Graphics settings

Strumenti

Unreal Engine

Descrizione del lavoro

BC, SeniorUnreal Technical Artist
About Zoic

Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.

Are you looking for your next creative and technical challenge? Come join our team!

Why Join Zoic?
  • We are an Artist owned and operated VFX studio.
  • We love what we do and always stay curious about new technology and techniques.
  • We respect work/life balance in a hectic industry.
  • We work with a team from all walks of life and back grounds.
Summary of Position:

Zoic Studios is looking an Unreal Engine Technical Artist to work with our team on a Virtual Reality project. The ideal candidate will have a strong focus in asset optimization, shading, scripts/pipeline, and visual FX.

This is a short term project-based position over the next several weeks.

Required Skills:
  • Expertise with shader design and optimization in Unreal Engine
  • A foundation in asset development or environment art using Unreal Engine
  • Experience with Blueprintsand Materials in Unreal Engine
  • Experience in setting up a production process (including sculpting, UV-unwrapping, LOD creation, etc.) in Unreal Engine
  • Experience with 3D pipelines in Unreal Engine
  • Optimize and reduce scene complexity
  • Analyze content using profiling tools
  • Ability to adjust project graphics setting
  • Experience with VR and/or VRprojects
Additional information
  • British Columbia Employees Pay Range: $40 - $60 per hour (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Candidates MUST be located in British Columbia.At the moment this is a remote (work from home) position.
  • Zoic does not cover relocation costs.
  • All remote positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned
  • Due to the sheer volume of applications we receive, we regret that only those selected to interview will be contacted.
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