Animator

Good Dog Studios

United States

Remote

USD 65,000 - 105,000

Full time

14 days+

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Job summary

Good Dog Studios in the United States is seeking an experienced Animator to join our team on a Martial Arts Tycoon video game. You’ll work with motion capture and hand-keyed animation to bring characters, objects, and environments to life.

The ideal candidate has 3+ years in game animation, strong Maya or Blender skills, and experience with Unreal Engine 4+. You’ll collaborate across disciplines to ensure animations support gameplay and player experience.

Qualifications

  • 3+ years of experience as a game Animator.
  • Proficient in Maya or Blender.
  • Experience with motion capture and hand-keyed animation techniques.
  • Proficient in Unreal Engine 4+ and implement animations in the game engine.
  • Strong understanding of game design principles and mechanics.
  • Excellent problem-solving and ability to debug and optimize animations.
  • Ability to work collaboratively in a team environment locally or remotely.
  • Strong communication to clearly articulate animation concepts to non-technical team members.

Responsibilities

  • Collaborate with designers and artists to understand the game mechanics and vision and create animations that align with the game's style and tone.
  • Create realistic character animations using a combination of motion capture and hand-keyed animation techniques.
  • Implement animations in Unreal Engine 5 and ensure they integrate seamlessly with gameplay mechanics.

Skills

Team collaboration
Problem solving
Communication
Animation fundamentals

Tools

Maya
Blender
Motion capture
Unreal Engine 4+

Job description

We are seeking an experienced Animator to join our team to work on a new Martial Arts Tycoon Video Game. As an Animator, you will be responsible for working with motion capture, as well as hand keying creating realistic and engaging animations for characters, objects, and environments in the game.

Requirements
  • At least 3 years of experience as an Animator working on video games
  • Strong proficiency in animation software such as Maya or Blender
  • Experience working with motion capture technology and hand-keyed animation techniques
  • Proficiency in Unreal Engine 4+ and ability to implement animations in the game engine
  • Strong understanding of game design principles and mechanics, and ability to create animations that support gameplay
  • Excellent problem-solving skills and ability to debug and optimize animations
  • Ability to work collaboratively in a team environment locally or remotely
  • Strong communication skills and ability to clearly articulate animation concepts to non-technical team members
Responsibilities
  • Collaborate with designers and artists to understand the game mechanics and vision and create animations that align with the game's style and tone
  • Create realistic character animations using a combination of motion capture and hand-keyed animation techniques
  • Implement animations in Unreal Engine 5 and ensure they integrate seamlessly with gameplay mechanics
Nice-to-Have Qualifications
  • A blue belt or higher in Brazilian Jiu-jitsu or other experience martial arts associated with MMA
  • If no experience in Brazilian Jiu-jitsu, willingness to train if costs are covered by the company
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