Unreal Engineer

Good Dog Studios

United States

Remote

USD 90,000 - 140,000

Full time

14 days+

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Job summary

Good Dog Studios is seeking an experienced Unreal Engine Engineer to join our team to help build Martial Arts Tycoon: Brazil. You will implement core gameplay systems and work closely with designers and artists to ship features that players love.

You will write clean, efficient C++ code in Unreal Engine 4+, optimize performance, and debug issues across the gameplay stack. Remote or in-person collaboration is supported to deliver high-quality experiences.

Qualifications

  • 3+ years of experience as a programmer/engineer in the games industry with at least one shipped title.
  • Strong understanding of coding processes, standards and methodologies.
  • Able to work well with others and manage personal tasks.
  • Excellent analysis, problem solving, and rapid deployment of effective solutions.
  • Strong proficiency in C++ and Unreal Engine 4+.
  • Comfortable with 3D math used in game programming.
  • Ability to work collaboratively in a team environment remotely or in person.
  • Strong communication skills to explain technical concepts to non-technical teammates.

Responsibilities

  • Work with game designers and artists to develop features and systems for efficient iteration.
  • Develop performant, maintainable systems.
  • Collaborate with engineers, designer and producer to align with vision and scope.
  • Implement gameplay features in Unreal Engine 4 using C++.
  • Debug and resolve technical issues related to gameplay systems and mechanics.

Skills

C++
Unreal Engine

Job description

We are seeking an experienced Unreal Engineer to join our team to work on Martial Arts Tycoon: Brazil. As an Unreal Engineer, you will be responsible for developing and implementing game systems, mechanics, and features that will engage and engage our players.

Requirements
  • 3+ years of experience as a programmer/engineer in the games industry with at least one shipped title.
  • Strong understanding of coding processes, standards and methodologies.
  • Able to work well with others as well as prioritize, plan, and organize personal tasks.
  • Excellent analysis, problem solving, and rapid deployment of effective solutions.
  • Strong Proficiency in C++ and Unreal Engine 4+.
  • Comfortable with 3D math commonly used in game programming.
  • Ability to work collaboratively in a team environment remotely or in person.
  • Strong communication skills and ability to clearly articulate technical concepts to non-technical team members.
Responsibilities
  • Work with both game designers and artists to develop game features, with a focus on developing systems that other developers are able to use to iterate efficiently.
  • Develop performant, maintainable systems.
  • Collaborate with other engineers, principal designer and producer to develop game systems and mechanics that align with the vision and scope of the game
  • Implement gameplay features in Unreal Engine 4 using C++
  • Debug and resolve technical issues related to gameplay systems and mechanics
Nice-to-Have Qualifications
  • Understanding or passion for MMA or any of its associated martial arts
  • Experience with tycoon or simulation games
  • Experience with game analytics and data-driven design
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