3D Graphics Software Engineer

Revealtech

United States

On-site

USD 150,000 - 170,000

Full time

7 days ago
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Benefits offered by this job

Medical, Dental, Vision coverage
HSA/FSA options
Parental Leave
401(k) match
Unlimited Paid Time Off
Home Office Stipend

Job summary

Reveal Technology is seeking a senior software engineer with deep Unity, C#, and 3D graphics experience to drive high‑performance, cross‑platform applications for demanding environments. The role emphasizes clean code, performance optimization, and collaborative feature development.

The ideal candidate will have 5+ years of production coding, shader and graphics pipeline expertise, and experience with Blazor, MVVM, and distributed systems.

Qualifications

  • 5+ years production code experience.
  • Strong Unity engine knowledge.
  • Shader development (HLSL/GLSL).
  • Experience with Blazor.
  • Strong C# and .NET: multithreading, memory management, unit testing, performance optimization.
  • Low-level 3D graphics pipelines experience.
  • Cross‑platform desktop/mobile/web app experience.
  • MVVM-based UI development experience.
  • Low-level graphics APIs (OpenGL/WebGL/Metal/Vulkan).
  • Distributed systems using ASP.NET, gRPC, REST.

Responsibilities

  • Write clean, efficient code for realtime 3D graphics apps.
  • Oversee code quality, tests, standards, and maintainable codebases.
  • Write design docs for features and architecture.
  • Collaborate with cross‑functional teams on frontend solutions.
  • Participate in code reviews and provide constructive feedback.
  • Troubleshoot and resolve complex production issues.

Skills

Unity engine
C#
3D graphics
Shaders
Blazor
MVVM
OpenGL/WebGL
Vulkan/Metal
ASP.NET/gRPC/REST
XR/VR development
multithreading

Tools

Unity shader tooling
UI frameworks

Job description

About Reveal Technology

Founded in 2019, Reveal is a dynamic startup revolutionizing field operations by delivering software tools and intelligence to operators in remote, disconnected, and extreme environments. Reveal is the Digital Arms Room for the Modern Warrior — providing the tactical intelligence and automation platform for physical, human, and digital terrain at the edge.

Our flagship products include Farsight, a 3D processing and mission planning platform that transforms complex terrain into operational advantage, and Identifi, a secure identity verification solution designed for rapid, trusted identification in dynamic environments. In 2026, Reveal expanded its software portfolio to include Chronos and Anomaly 6, further strengthening its capabilities across the modern battlefield.

Reveal exists to serve defense, security, and public safety missions where time is compressed, information is contested, and precision matters. We are scaling our team and technology to meet the accelerating demands of modern warfare and national security.

About the Role

We are looking for a highly skilled software engineer with deep expertise in Unity, C#, and 3D graphics development to drive the creation of high-performance, cross-platform applications. The ideal candidate is detail-oriented, collaborative, and experienced in building maintainable codebases while solving complex technical challenges. If you thrive in fast-paced environments, enjoy optimizing performance, and are passionate about pushing the boundaries of realtime 3D applications, we’d love to hear from you!

  • Write clean, efficient code for realtime 3D graphics applications
  • Write and oversee code quality, test automation, development standards, and best practices, ensuring robust, clean, and maintainable codebases
  • Write design documents for product features and application architecture
  • Collaborate with cross-functional teams to implement and optimize frontend solutions
  • Participate in code reviews and provide constructive feedback to team members
  • Troubleshoot and resolve complex technical issues in production environments
  • 5+ years experience writing production code
  • Strong knowledge of the Unity game engine
  • Experience writing shaders (HLSL, GLSL, etc.)
  • Experience working with Blazor
  • Strong knowledge of C# and the .NET ecosystem, including multithreading, large amounts of abstraction, memory management, unit testing, and performance optimization
  • Experience working with low-level 3D graphics pipelines
  • Experience with building cross-platform applications for desktop, mobile, and web using a variety of UI platforms
  • Experience building complex UI using MVVM principles
  • Experience working directly with low-level graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.)
  • Experience developing and deploying distributed systems using ASP.NET, gRPC, and REST APIs
  • XR/VR development experience
  • Strong problem-solving skills and attention to detail
  • Ability to work independently and as part of a collaborative team
  • Salary ($150,000 - $170,000) + Equity
  • Salary is determined by the applicant's experience, knowledge, skills, abilities, internal equity, and alignment with market data.
  • Medical, Dental, Vision coverage
  • HSA/FSA options
  • Parental Leave
  • 401(k): 100% match for the first 6% contributed
  • Unlimited Paid Time Off
  • Home Office Stipend

All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.

Proof of identity and eligibility to work in the United States is required for all hires.

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