3D Animator

Streamline Studios

United States

Remote

USD 30,000 - 83,000

Part time

3 days ago
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Job summary

Streamline Media Group is seeking a freelance 3D Animator to create high-quality character, facial, and environmental animations for our game projects. You will implement animations in UE, optimize for performance, and collaborate with the Creative/Art Director and team to ensure visual consistency with the game's style.

This is a fully remote, project-based role defined by work orders, not a full-time position.

Qualifications

  • Production-ready Maya/Blender animations.
  • Experience with UE Animation Blueprint for gameplay animations.
  • Experience with UE Sequencer/Animation Graphs.
  • Experience with UE Retargeting/Optimization.
  • Experience with UE Triggered Events.
  • Experience with UE Integration/Gameplay.

Responsibilities

  • Create character movements, facial animations, and environmental effects.
  • Implement animations in the game engine and optimize for performance.
  • Collaborate with the Creative/Art Director and team to ensure visual consistency.

Skills

Maya/Blender
UE Animation Blueprint
UE Sequencer/Graphs
UE Retargeting
UE Triggered Events
UE Integration/Gameplay

Job description

Location: Malaysia

About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.

Description

We are hiring a 3D Animator on a freelance/contract basis, where you will play a crucial role in bringing characters and environments to life. Collaborating closely with the Creative/Art Director and other team members, you will create high-quality animations that enhance gameplay and storytelling. Your responsibilities will include developing character movements, facial animations, and environmental effects, ensuring that all animations are fluid, dynamic, and stylistically consistent with the game’s visual style.

You will also implement animations within the game engine, optimizing them for performance and ensuring they meet technical specifications. Regular communication with the development team is essential to align animations with game mechanics and narrative requirements, and staying current with industry trends and best practices in animation techniques is vital to the success of our projects.

This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.

Job Skills

3D Animator will possess the following competencies:

  • Maya/Blender
    • Production-ready
  • UE - Animation Blueprint
    • Production-ready
  • UE- Sequencer and Animation Graphs
    • Production-ready
  • UE- Retargeting and Optimization
    • Production-ready
  • UE- Triggered Events
    • Production-ready
  • UE- Integeration and Gameplay
    • Production-ready
Additional Skills

Every 3D Animator must also demonstrateat least 2 additional competencies at production-ready proficiency:

  • Knowledge of Game Animation vs Cinematics
  • Knowledge of Motion Capture
  • Understand Physics and Anatomy
  • Basics of Tooling/Scripting
  • Understand Production Pipeline
Deliverables Expectations
  • On-time delivery of project deliverables
  • Outcomes delivered as per project specifications, consistently
  • Time spent on an outcome is within project or budgeted mandays

Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.

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