3D Animator

Jobgether

États-Unis

À distance

GBP 32 000 - 52 000

Plein temps

Il y a 11 heures
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Avantages offerts par ce poste

Fully remote
Flexible benefits budget
Performance bonus
Creative autonomy
Professional development
Collaborative culture

Résumé du poste

Jobgether, on behalf of a partner studio in the United Kingdom, is seeking a 3D Animator for a fully remote role to bring characters, objects, and environments to life in mobile games.

You will shape the visual identity and player experience by delivering expressive, technically precise movements, from rigs to exports, while collaborating with designers to ensure clarity and consistency across titles.

Qualifications

  • Proficiency in core animation principles.
  • Experience with mobile game animation pipelines.
  • Experience with rigs and skinning.
  • Ability to optimize animations for mobile performance.
  • Strong organization and file management.

Responsabilités

  • Create animations for characters, objects, and environmental elements in mobile games.
  • Prepare and configure animation clips, including idle, walk, run, attack, emotes, and other states.
  • Work with character rigs and skeletons, performing skinning adjustments when necessary.
  • Export animations in FBX format while ensuring technical compliance.
  • Optimize animations to meet mobile performance constraints without sacrificing quality.
  • Collaborate with the art team and game designers to maintain visual consistency and readability of actions.
  • Contribute to the development of animation pipelines and uphold quality standards.

Connaissances

Animation principles
Mobile game experience
Rigging basic knowledge
Project organization
Communication

Outils

Maya
Blender
3ds Max
Unity (basic)

Description du poste

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Animator based in United Kingdom.
Join a creative game development team as a 3D Animator, bringing characters, objects, and environments to life through engaging, high-quality animations. In this fully remote role, you will help shape the visual identity and player experience of mobile games by creating natural, expressive, and technically accurate movements. You will work closely with artists and game designers to ensure animations communicate gameplay actions clearly and support the overall artistic direction. From character rigs to animation exports, your work will contribute to polished, optimized game experiences across mobile platforms. This opportunity offers creative autonomy, collaboration, and the chance to improve animation workflows while developing your technical expertise.

Accountabilities
  • Create animations for characters, objects, and environmental elements in mobile games.
  • Prepare and configure animation clips, including idle, walking, running, attacking, emotes, and other character states.
  • Work with character rigs and skeletons, performing skinning adjustments when necessary.
  • Export animations in FBX format while ensuring compliance with technical specifications.
  • Optimize animations to meet mobile platform performance constraints without compromising visual quality.
  • Collaborate with the art team and game designers to maintain visual consistency and ensure gameplay actions remain clear and readable.
  • Contribute to the development of animation pipelines and help maintain quality standards across projects.
Requirements
  • Strong knowledge of animation principles, including timing, squash and stretch, anticipation, and overlapping action.
  • Experience with 3D animation software such as Maya, Blender, 3ds Max, or equivalent tools.
  • Understanding of mobile game development requirements, including animation optimization and the balance between expressiveness and performance.
  • Experience working with rigs and basic knowledge of skinning.
  • Ability to maintain organized project files and ensure technical accuracy throughout the animation workflow.
Additional Experience That Would Be An Advantage Includes
  • Familiarity with MotionBuilder.
  • Experience using AI-powered motion capture tools.
  • Advanced knowledge of Unity.
  • Experience working on large-scale midcore game projects.
Benefits
  • Fully remote work: Work remotely from anywhere in the world.
  • Flexible benefits budget: Access a personal budget that can be allocated to insurance, learning, gym memberships, or other resources that support your well-being and balance.
  • Performance bonuses: Recognition and rewards for strong results, initiative, teamwork, and meaningful contributions.
  • Creative autonomy: A low-bureaucracy environment that encourages ownership, new ideas, and direct contributions to business outcomes.
  • Professional development: Opportunities to strengthen your expertise through learning initiatives, internal training, and strategic sessions.
  • Collaborative culture: Work as part of a team that values shared success and collective achievement.

We appreciate your interest and wish you the best!

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