3D Animation Tasks using Blender

Visora

United States

Remote

USD 4,100 - 28,000

Full time

14 days+

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Job summary

Visora is seeking professionals who use Blender for 3D animation as part of their day-to-day workflow. Selected contributors will be paid to record real workflows using our lightweight app.

Ideal backgrounds include animators, riggers, motion designers, and game developers who regularly create keyframes, rigs, and motion sequences. Payouts are weekly via Stripe or Payoneer.

Qualifications

  • Backgrounds include animators, riggers, motion designers, and game developers who regularly create keyframes, character rigs, and motion sequences.
  • Experience with recording workflows is a plus.
  • Ability to follow instructions and work remotely with consistent sessions.

Responsibilities

  • Record real, day-to-day work using the provided recording app.
  • Open a Blender scene, set and review keyframes for actions (e.g., walk cycles).
  • Adjust timing with Graph Editor/Dope Sheet to refine motion.
  • Set up camera animation and render sequences as MP4 or PNG frames.

Skills

Blender
3D animation
Rigging
Motion design
Game development

Tools

Blender

Job description

We're looking for professionals who use Blender for 3D animation as part of their day-to-day workflow. Selected contributors will be paid to record their real workflows using a lightweight app we provide. Relevant backgrounds include animators, riggers, motion designers, and game developers who regularly create keyframe animations, character rigs, and motion sequences.

Requirements:

  • Use our recording software to capture and submit sessions
  • Record real, day-to-day work - sessions must be continuous and unedited
  • Avoid capturing confidential, proprietary, or sensitive data (including passwords and personal data)
  • Idle or low-activity sessions will not be paid

Sample Tasks:

  • Open a rigged character model in Blender, set keyframes for a basic action (e.g., walk cycle or arm movement), and preview the animation in the viewport.
  • Adjust the animation using the Graph Editor or Dope Sheet to fine-tune timing and easing between keyframes.
  • Set up a camera animation, configure the render output settings, and render a short animation sequence as MP4 or PNG frames.
Pay

$3–$20/hr. Payouts weekly on Wednesdays via Stripe or Payoneer.

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