VFX Artist - Unity Effects Creator for Global Hits

HellaGoodAudio

Çankaya

On-site

TRY 150,000 - 230,000

Full time

14 days+

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Benefits offered by this job

Meal card
Private health insurance
Digital content subscriptions
Team events
Strong team culture
Experience at a leading company

Job summary

Panteon is hiring a mid-level VFX Artist to create particle, model, and UI effects for our casual games. You will collaborate with technical art, development, and art teams to bring dynamic visuals and polished feedback to players.

The role requires at least 1 year of Unity experience, basic Blender and Photoshop skills, and a strong sense of color, lighting, and composition. English proficiency is a plus in our multinational team.

Qualifications

  • At least 1 year of professional experience in Unity creating particle, model, and UI effects.
  • Basic 3D design skills with Blender.
  • Drawing and design skills using 2D tools such as Photoshop.
  • Fundamental knowledge of lighting, color, texture, and composition.
  • Optional: Shader programming experience.
  • Optional: Basic scripting knowledge (Python, C#).
  • Optional: Experience with version control tools such as Git/SVN.
  • Good command of English.

Responsibilities

  • Collaborate closely with the technical art, development, and art teams.
  • Design visual effects for different concepts while considering form, timing, contrast, color, movement, composition, performance, and consistency, and maintain/update existing effects.
  • Create visual effects for new and unique games reaching millions of players worldwide.
  • Take an active role in the creation and development of new hit games.
  • Work hard, learn a lot, and have fun with your team.

Skills

Enthusiasm for casual games
Creative contributor
Entrepreneurial mindset
Team player
Efficient and organized
English proficiency

Tools

Unity
Blender
Photoshop
Shader programming
Python
C#
Git/SVN
Particle effects in Unity

Job description

Panteon is hiring a mid-level VFX Artist to create particle, model, and UI effects for our casual games. You will collaborate with technical art, development, and art teams to bring dynamic visuals and polished feedback to players.

The role requires at least 1 year of Unity experience, basic Blender and Photoshop skills, and a strong sense of color, lighting, and composition. English proficiency is a plus in our multinational team.

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