Mobile Games: 2D/3D Animation & VFX Artist

Miniclip

Konak

On-site

TRY 500,000 - 900,000

Full time

2 hours ago
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Job summary

Miniclip is seeking a skilled 2D/3D Animation & VFX Artist to animate, implement, and optimize assets for mobile games. You will build real‑time effects and integrate them into Unity/Cocos2d‑x projects, collaborating with artists, designers, and engineers to align with the art direction and performance targets.

You will own tasks from concept through delivery, creating high‑quality visuals, and contributing to efficient production workflows while ensuring responsive gameplay and visual polish

Qualifications

  • Proven professional experience in game animation and real‑time VFX with a strong portfolio.
  • Hands-on expertise in rigging, skinning, and 2D skeletal animation using Spine.
  • Proficiency in Blender or Maya for animation and rigging workflows.

Responsibilities

  • Create 2D/3D animations for characters, objects, and in‑game elements.
  • Set up 2D rigs in Spine and integrate animations into the engine.
  • Create character/object animations in Blender/Maya and adapt existing ones.
  • Design stylized, real‑time VFX for events, rewards, and transitions.
  • Create UI animations for menus, progression, and feedback.
  • Integrate animations and effects into Unity/Cocos2d‑x and collaborate with developers.
  • Ensure animations enhance timing, clarity, and responsiveness.
  • Optimize animations/effects for mobile without sacrificing quality.
  • Create organized reusable assets and improve production workflows.
  • Take ownership, track progress, and refine deliverables with feedback.

Skills

2D/3D animation
Rigging & skinning
Spine rigging
Blender/Maya
Unity/Cocos2d-x
Real-time VFX
Mobile optimization
Team collaboration
English communication

Tools

Spine
Blender
Maya
Unity
Cocos2d-x

Job description

Miniclip is seeking a skilled 2D/3D Animation & VFX Artist to animate, implement, and optimize assets for mobile games. You will build real‑time effects and integrate them into Unity/Cocos2d‑x projects, collaborating with artists, designers, and engineers to align with the art direction and performance targets.

You will own tasks from concept through delivery, creating high‑quality visuals, and contributing to efficient production workflows while ensuring responsive gameplay and visual polish

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