Visual Effects Artist

XAOS Games

Turkey

On-site

TRY 180,000 - 300,000

Full time

3 days ago
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Job summary

XAOS Games seeks a Visual Effects Artist to design and implement high-quality real-time VFX for their games, including F4TE’s atmospheric and strategic environments. You’ll develop particle systems, shaders, and environmental effects, collaborating with designers, artists, and engineers to ensure alignment with gameplay and art direction.

You’ll prepare assets for engine integration and troubleshoot issues.

Qualifications

  • Proficiency in Autodesk Maya for modeling, animation, and VFX-related asset creation.

Responsibilities

  • The Visual Effects Artist will design, create, and implement high-quality real-time visual effects that enhance gameplay, atmosphere, and player experience; prepare VFX assets for integration into game engines; troubleshoot technical issues and maintain consistency with project style guides.

Skills

VFX design
Particle systems
Shaders
Unity experience
Team collaboration

Education

Relevant education or equivalent experience in VFX, Game Art, Computer Graphics

Tools

Autodesk Maya
Unity

Job description

Company Description

XAOS Games creates immersive gaming experiences for players worldwide, with a focus on innovative, interactive entertainment. The studio’s flagship project, F4TE, is a card game centered on atmosphere, collectibility , strategy, and community growth. XAOS Games is committed to building long-term entertainment ecosystems that extend beyond individual game releases. As the company grows, it actively seeks collaboration with investors, partners, publishers, and industry professionals who share a passion for forward-thinking game development.

Role Description

The Visual Effects Artist will design, create, and implement high-quality real-time visual effects that enhance gameplay, atmosphere, and player experience in XAOS Games’ projects. Day-to-day responsibilities include developing particle systems, shaders, and environmental effects; collaborating with designers, artists, and engineers to ensure VFX align with gameplay and art direction; and iterating on feedback to refine visuals and performance. The role involves preparing VFX assets for integration into game engines, troubleshooting technical issues, and maintaining consistency with project style guides.

Qualifications
  • Proficiency in Autodesk Maya for modeling, animation, and VFX-related asset creation.
  • Strong skills in Lighting and Compositing to create cohesive, visually compelling scenes.
  • Experience with Animation for character, environment, and effects integration.
  • Knowledge of Game Development workflows, real-time engines (e.g., Unity ) , and performance optimization for VFX.
  • Understanding of particle systems, shaders, and visual scripting tools used in modern game engines.
  • Ability to collaborate effectively in a multidisciplinary team and communicate visual ideas clearly.
  • Attention to detail, strong artistic sense, and familiarity with current gaming and VFX trends.
  • Relevant education or equivalent experience in VFX, Game Art, Computer Graphics, or a related field.
  • Portfolio demonstrating real-time VFX work in games or interactive media.
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