Senior Unity Engineer - Live Mobile Game, Low-End Android Focus

Manc Games

Fatih

Híbrido

TRY 450.000 - 600.000

Jornada completa

hace 14 horas
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Descripción de la vacante

Manc Games seeks an experienced Senior Unity Engineer to own client architecture for a live game, optimize performance on low-end Android devices, and empower designers with robust gameplay UI systems. You will work alongside two engineers, review their work weekly, and address crash reports with live ops to ensure a smooth player experience.

The role requires 5+ years in Unity, strong C#, and a background shipping to App Store and Google Play, with comfort in a hybrid work setting and some

Formación

  • 5+ years of Unity experience, with at least two years on a live, updated mobile title.
  • Strong C#: explain what the GC is doing during a frame and what you did about it.
  • Hands-on Unity profiling on device: Frame Debugger, memory snapshots, draw call optimization.
  • Shipped to App Store and Google Play and supported post-release.
  • Comfortable working against a realtime multiplayer backend: latency and reconnection handling.
  • Working English, and Turkish or willingness to learn.

Responsabilidades

  • Own client architecture for one live game — rendering budget, memory ceiling, and release train every Thursday.
  • Reduce cold start and table-join times on low-end Android devices.
  • Build gameplay and UI systems designers use directly, reducing engineer dependency.
  • Review the work of two mid-level engineers and pair weekly.
  • Read crash and ANR reports and close the loop with live ops on player issues.

Conocimientos

Unity
C#
Live mobile title
Profiling on device
Multiplayer backend
English
Turkish willingness

Herramientas

Unity 2022 LTS
URP
Addressables
Photon / custom RT
Firebase
GitHub Actions

Descripción del empleo

Manc Games seeks an experienced Senior Unity Engineer to own client architecture for a live game, optimize performance on low-end Android devices, and empower designers with robust gameplay UI systems. You will work alongside two engineers, review their work weekly, and address crash reports with live ops to ensure a smooth player experience.

The role requires 5+ years in Unity, strong C#, and a background shipping to App Store and Google Play, with comfort in a hybrid work setting and some

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