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Manc Games seeks an experienced Senior Unity Engineer to own client architecture for a live game, optimize performance on low-end Android devices, and empower designers with robust gameplay UI systems. You will work alongside two engineers, review their work weekly, and address crash reports with live ops to ensure a smooth player experience.
The role requires 5+ years in Unity, strong C#, and a background shipping to App Store and Google Play, with comfort in a hybrid work setting and some
Own the client that a hundred thousand tables open on every single day.
Okey Muhabbet is our biggest table. The client is seven years old, still shipping weekly, and it needs someone who can hold both halves at once: the frame budget on a four-year-old Android phone, and the small joyful details that make a table feel alive. You will work next to the two engineers who wrote most of it, and you will be expected to disagree with them.
These are the ones we actually screen on.