Senior Game Designer

Lever, Inc.

Turkey

Teletrabalho

TRY 600 000 - 900 000

Tempo integral

Há 3 dias
Torna-te num dos primeiros candidatos
Gerador de candidaturas

Não envies um currículo genérico — gera um currículo e uma carta de apresentação adaptados a esta função específica.

Ultrapassa os filtros ATS

Vantagens oferecidas por esta oferta de emprego

Fully remote
Flexible hours
Unlimited PTO
Travel while remote
Currency in own currency
Annual bonus
Device allowance
Autonomy
Career development
Pitch ideas to management
Global team
Collaborative culture
Major live title

Resumo da oferta

Lever, Inc. in Turkey is seeking a Senior Game Designer for a remote, globally distributed live mobile title. You will shape progression, events, combat, and characters from concept to implementation, balancing economies and player engagement using data-driven insights.

You will collaborate with art, engineering, and production to ensure a sustainable release cadence and high-quality content. Experience with live operations and Unity is essential.

Qualificações

  • Demonstrable game or content design experience in live mobile games.
  • Strong understanding of game systems, balance, player motivation, and free-to-play mechanics.
  • Hands-on experience with Unity and relevant internal game content tools.
  • Strong analytical mindset using data, player feedback, and gameplay outcomes to refine designs.
  • Excellent communication and collaboration skills within cross-functional and globally distributed teams.

Responsabilidades

  • Own the design of complex features and content from concept to data implementation.
  • Architect and implement gameplay systems that support engaging player experiences and long-term engagement.
  • Analyze and refine the game economy, core loops, and combat meta for balance and depth.
  • Use player data and feedback to evaluate designs and guide iterative improvements.
  • Create high-level design documentation explaining purpose, mechanics, and outcomes.
  • Present and defend design concepts to stakeholders using data and insights.
  • Collaborate with production, art, and engineering to define scope and delivery plans.
  • Share advanced knowledge of Unity tools and live-ops optimization techniques.

Conhecimentos

Game design
Unity
Data analysis
Player engagement
Cross-functional collaboration
Live operations design

Ferramentas

Unity

Descrição da oferta de emprego

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Game Designer based in Turkey.

This is a senior creative role focused on designing and implementing engaging content and complex gameplay systems for a successful live mobile game. You will shape characters, progression mechanics, events, combat systems, and other features from initial concept through final implementation. The role combines creative game design with rigorous analysis of player behaviour, game data, feedback, and in-game outcomes. You will help evolve the game economy, loops, and combat meta while creating meaningful strategic depth and healthy player engagement. Working closely with art, engineering, production, and other design stakeholders, you will help maintain a sustainable and high-quality content pipeline. The environment is highly autonomous, experimental, collaborative, and globally distributed, with a strong emphasis on impact and continuous learning. This is an opportunity for a passionate mobile game designer to influence a major live title and contribute to experiences enjoyed by a large international player base.

Accountabilities
  • Own the design of complex features and content, including progression systems, event frameworks, combat updates, and new characters, from high-level concepts through final data implementation.
  • Architect and implement gameplay systems that support compelling player experiences and long-term engagement.
  • Analyze and refine the game economy, core gameplay loops, and combat meta to maintain balance and strategic depth.
  • Use player data, feedback, and forecasting to evaluate designs, identify opportunities, and guide iterative improvements.
  • Create clear, high-level design documentation that explains the purpose, mechanics, and expected outcomes of proposed features.
  • Present and defend design concepts to stakeholders, using data, player insights, and industry best practices to influence product decisions.
  • Provide constructive peer feedback and help raise the overall quality of the design team’s work.
  • Share advanced knowledge of Unity tools, balance methodologies, and live game optimization techniques.
  • Collaborate with production to define appropriate scope, technical requirements, and delivery plans.
  • Work closely with art and engineering teams to optimize content development and maintain a sustainable release cadence.
  • Experiment with new approaches, learn from results, and continuously refine gameplay and content.
  • Where applicable, contribute expertise around live operations, events, sales, battle passes, and player engagement between major releases.
  • Collaborate with external art or development partners when required to brief, review, and refine outsourced work.
Requirements:
  • Demonstrable game or content design experience, ideally within live, hero-driven, character-focused mobile or free-to-play games.
  • Strong understanding of game systems, game balance, player motivation, and free-to-play mechanics.
  • Hands-on experience with Unity and relevant internal game content tools.
  • Strong analytical mindset with the ability to use data, player feedback, and gameplay outcomes to refine designs.
  • Excellent communication and collaboration skills within cross-functional and globally distributed teams.
  • Ability to communicate complex design concepts clearly and influence stakeholders through evidence-based reasoning.
  • Strong prioritization skills and an impact-focused approach, with the ability to concentrate on high-value activities.
  • Performance-driven and growth-oriented mindset, with a willingness to experiment, learn from failure, and iterate quickly.
  • Collaborative attitude, openness to feedback, and willingness to support the success of teammates.
  • Curiosity, humility, and a proactive approach to asking questions and learning from mistakes.
  • Structured approach to setting and communicating specific, measurable, actionable, relevant, and time-bound objectives.
  • Deep passion for mobile games and strong interest in creating compelling player experiences.
  • Extensive knowledge of the Transformers universe is a plus.
  • Experience designing live-operations calendars, including events, sales, or battle passes, is desirable.
  • Experience working with external art or development outsourcing partners is advantageous.
Benefits:
  • Fully remote work environment with the ability to work from anywhere in the world.
  • Flexible working hours with no imposed schedule.
  • Unlimited paid time off.
  • Freedom to travel and work remotely from different locations.
  • Ability to receive compensation in your preferred currency.
  • Compensation based on qualifications, experience, and fit for the role.
  • Annual variable compensation through a bonus programme.
  • Allowance to purchase your own work device or equipment.
  • Strong autonomy and freedom to experiment, learn, and make a measurable impact.
  • Career development opportunities within a fast-learning and performance-oriented environment.
  • Opportunity to pitch ideas directly to management.
  • Diverse and supportive international community spanning six continents and 30+ countries.
  • Collaborative culture focused on experimentation, continuous learning, feedback, and shared success.
  • Opportunity to work on a major live mobile gaming title and influence its ongoing evolution.
Obtém a tua avaliação gratuita e confidencial do currículo.

ou arrasta e larga o ficheiro aqui.

Similar jobs

Ofertas semelhantes que vale a pena comparar

Senior Game Designer (Full Time - Remote)
Senior Game Designer (Full Time - Remote)

Collectiveace • Fatih

Teletrabalho
TRY 3 108 808 - 4 145 077
Flexible hours
Competitive compensation
Autonomy in a dynamic culture
Game Designer (Systems)
Game Designer (Systems)

Sencorp Games • Fatih

Teletrabalho
TRY 600 000 - 900 000
Remote-friendly
Flat team structure
Flexible hours
Senior Mobile Strategy Game Designer (Live Ops & Economy)
Senior Mobile Strategy Game Designer (Live Ops & Economy)

Collectiveace • Fatih

Teletrabalho
TRY 3 108 808 - 4 145 077
Flexible hours
Competitive compensation
Autonomy in a dynamic culture
Senior Game Developer
Senior Game Developer

Miniclip • Konak

Presencial
TRY 400 000 - 640 000
Game Designer - Puzzle Games
Game Designer - Puzzle Games

Voodoo • Fatih

Presencial
TRY 100 000 - 140 000
Best in Class compensation
Other country-specific benefits
Game Developer
Game Developer

Vertigo • Fatih

Presencial
TRY 400 000 - 700 000
Meal Allowance
Delicious In-Office Catering
Private Health Insurance
+9
Senior Game Developer
Senior Game Developer

Vertigo Games Ltd • Fatih

Presencial
TRY 60 000 - 80 000
Competitive pay
Meal Allowance
Delicious In-Office Catering
+8
Game Designer - Lion Studios
Game Designer - Lion Studios

Tripledot Studios Limited • Turquia

Presencial
TRY 240 000 - 360 000
Senior Game Developer - Senior Software Developer I
Senior Game Developer - Senior Software Developer I

Miniclip • Konak

Presencial
TRY 350 000 - 550 000
Game Developer - Intern
Game Developer - Intern

Vertigo • Fatih

Presencial
TRY 404 897 - 607 346
Competitive pay
Meal Allowance
Delicious In‑Office Catering
+9