AI Technical Game Artist (3D, Animation & VFX)

Playops Studio

Konak

Vor Ort

TRY 420.000 - 660.000

Vollzeit

Vor 2 Tagen
Sei unter den ersten Bewerbenden

Erhalte eine Antwort von diesem Arbeitgeber

Dein Lebenslauf und dein Anschreiben, genau auf das zugeschnitten, was gesucht wird.

Schaffe es an den ATS-Filtern vorbei

Zusammenfassung

Playops Studio, an AI-powered mobile game studio, seeks a hands-on AI Technical Game Artist to join our lean, ambitious team. You will blend 3D art, animation, and VFX with AI-driven workflows to deliver stylised assets and polished gameplay visuals for hybrid-casual titles.

You’ll work across Unity integration, rapid iteration, and collaboration with designers and developers to ship high-quality game art that performs well on mobile devices.

Qualifikationen

  • 3D Art Fundamentals: Solid understanding of modelling, materials, textures, and stylised assets.
  • Animation & VFX: Knowledge of animation principles and mobile-friendly effects.
  • AI-First Mindset: Comfortable using generative AI as a production method.
  • Technical Art Skills: Experience with 3D software, asset optimisation, and rigging.
  • Unity Experience: Familiarity with importing, configuring, and integrating assets in Unity.
  • Creative Judgement & Execution: Translate requirements into high-quality results.
  • Speed & Problem Solving: Work efficiently with rapid iterations.
  • Ownership & Collaboration: Independent and team-oriented.
  • Bonus Points: Procedural workflows, shaders, scripting, mobile optimisation.

Aufgaben

  • 3D Game Art & Asset Production: Create stylised 3D assets for mobile games using AI-driven workflows.
  • Animation & Game Feel: Develop 2D/3D animations and gameplay feedback.
  • Visual Effects: Create particle effects and transitions to enhance gameplay.
  • AI-Driven Production Workflows: Use AI tools for asset generation and exploration.
  • Asset Refinement & Optimisation: Improve assets for game-ready quality and performance.
  • Game Engine Integration: Prepare and integrate assets into Unity.
  • Rapid Iteration & Quality: Deliver high-quality work with fast iteration.

Kenntnisse

3D Art Fundamentals
Animation & VFX
AI-First Mindset
Technical Art
Unity Experience
Creative Judgement
Speed & Problem Solving
Ownership & Collaboration
Procedural Workflows
Shader Development

Tools

Unity
3D Software
Shader Tools

Jobbeschreibung

Playops Studio is an AI-powered mobile game studio focused on creating engaging hybrid-casual experiences. We combine creative game design, rapid prototyping, AI-assisted workflows, and data-driven experimentation to develop and validate promising game concepts. Our approach prioritizes player experience, fast iteration, and evidence-based decisions.

We are a lean, ambitious team where creativity, technology, and player insights come together. We are looking for a hands-on AI Technical Game Artist who can combine creative thinking, technical skills, and AI-driven workflows to deliver high-quality game assets and animations.

The Role

At Playops, you will work across 3D art, animation, and visual effects, helping turn early game concepts into polished, playable experiences.

You’ll use AI-powered tools as your primary production workflow to create and develop game assets, applying your technical and artistic skills to refine results and ensure they meet the visual and performance standards of modern mobile games.

Working closely with game designers, developers, and fellow artists, you’ll create engaging visuals, satisfying animations, and gameplay effects across a variety of hybrid-casual concepts. You’ll help improve production workflows and find efficient ways to deliver high-quality results.

Key Responsibilities
  • 3D Game Art & Asset Production: Create stylised characters, props, environments, and other 3D assets suitable for mobile games, using AI-driven production workflows.
  • Animation & Game Feel: Create and refine 2D and 3D animations, character movements, object interactions, and gameplay feedback to make games feel responsive and satisfying.
  • Visual Effects: Develop engaging particle effects, transitions, and visual feedback that enhance gameplay clarity and player experience.
  • AI-Driven Production Workflows: Use AI-powered tools for asset generation, animation, and creative exploration. Experiment with new approaches and improve production efficiency.
  • Asset Refinement & Optimisation: Identify and resolve visual or technical issues, refine generated assets when needed, and ensure they meet game-ready quality and performance standards.
  • Game Engine Integration: Prepare and integrate assets, animations, and effects into Unity, collaborating with developers to ensure smooth implementation.
  • Rapid Iteration & Quality: Respond quickly to creative and technical feedback, explore different solutions, and deliver consistently high-quality work without unnecessary production delays.
What We Are Looking For
  • 3D Art Fundamentals: A solid understanding of 3D modelling, materials, textures, and stylised game art, with the ability to evaluate and refine assets to meet industry standards.
  • Animation & VFX: Good knowledge of animation principles, timing, motion, and visual effects, particularly how they contribute to satisfying mobile gameplay.
  • AI-First Mindset: Comfortable using generative AI as a core production method, with an interest in emerging technologies and improving how creative work is produced.
  • Technical Art Skills: Practical experience with 3D software, asset optimisation, and resolving common modelling, rigging, or animation issues when manual intervention is needed.
  • Unity Experience: Familiarity with importing, configuring, and integrating game assets, animations, materials, and effects into Unity.
  • Creative Judgement & Execution: Ability to understand creative requirements, recognise the quality standards expected in modern mobile games, and deliver polished, technically usable results.
  • Speed & Problem Solving: Able to work efficiently, adapt to changing requirements, and maintain high quality through rapid production and iteration.
  • Ownership & Collaboration: Independent, resourceful, and comfortable taking responsibility for your work while collaborating with a multidisciplinary team.
  • Bonus Points: Experience with procedural workflows, shader development, scripting, mobile game optimisation, or AI-driven animation and 3D production.
  • A strong portfolio, practical ability, and willingness to learn matter more to us than formal qualifications or a specific number of years in the industry.
Why Join Playops?
  • Creative & Technical Ownership: Help bring game concepts to life through 3D art, animation, and visual effects, with real responsibility for the quality of your work.
  • AI-Driven Production & Experimentation: Work with emerging technologies, explore new creative approaches, and help develop more efficient ways of producing game art.
  • Ground-Floor Impact: Join a close-knit team where your ideas and technical contributions help shape our games, our production workflows, and the future of the studio.
Hol dir deinen kostenlosen, vertraulichen Lebenslauf-Check.

oder ziehe deine Datei hierhin.

Similar jobs

Ähnliche Jobs, die dir auch gefallen könnten

AI-Driven 3D Game Artist & Animator for Unity (Mobile)
AI-Driven 3D Game Artist & Animator for Unity (Mobile)

Playops Studio • Konak

Vor Ort
TRY 420.000 - 660.000
3D Artist (Generalist)
3D Artist (Generalist)

Alpaka Games • Fatih

Vor Ort
TRY 1.997.000 - 3.495.000
Technical Artist
Technical Artist

Panteon Games • Çankaya

Vor Ort
TRY 180.000 - 300.000
Meal card
Streaming subscriptions
Team events
+1
2D/3D Animation & VFX Artist (Mid
2D/3D Animation & VFX Artist (Mid

Miniclip • Konak

Vor Ort
TRY 500.000 - 900.000
Technical Artist
Technical Artist

Panteon • Çankaya

Vor Ort
TRY 260.000 - 420.000
Meal card
Subscriptions: Netflix/YouTube/Spotify
Team events
+1
Senior Game Designer / Product Builder (AI Games)
Senior Game Designer / Product Builder (AI Games)

UserWise, LLC • Türkei

Remote
TRY 4.436.000 - 6.407.000
Competitive USD compensation
Paid Time Off
Performance Bonus
+1
Technical Artist
Technical Artist

Vertigo • Fatih

Vor Ort
TRY 360.000 - 600.000
Meal Allowance
In-Office Catering
Private Health Insurance
+6
Technical Artist
Technical Artist

Vertigo Games • Fatih

Vor Ort
TRY 450.000 - 650.000
Meal Allowance
In-Office Catering
Private Health Insurance
+3
2D/3D Animation & VFX Artist (Mid-Senior)
2D/3D Animation & VFX Artist (Mid-Senior)

Miniclip • Konak

Vor Ort
TRY 60.000 - 90.000
Technical Artist
Technical Artist

Jymoon Games • Fatih

Vor Ort
TRY 216.000 - 324.000