3D Environment / Prop Artist

The Phenix

Fatih

On-site

TRY 250,000 - 380,000

Full time

2 days ago
Be an early applicant
Application generator

An application made for this job — a tailored resume and cover letter that speak straight to the posting.

Get past ATS filters

Job summary

The Phénix is seeking a skilled 3D Environment / Prop Artist to join our game development team in Istanbul area. You will transform concept art into high quality, game-ready assets for Unreal Engine 5 with a focus on Nanite-enabled environments.

You will work from reference art, manage asset pipelines, optimize assets for real-time rendering, and collaborate across disciplines to ensure visual cohesion and technical performance.

Qualifications

  • Professional experience as a 3D Environment Artist or Prop Artist with a strong portfolio.
  • Strong modeling in industry tools and a solid high poly to low poly workflow.
  • Ability to optimize assets for real-time rendering and memory budgets.

Responsibilities

  • Create detailed, immersive game environments from concept art for UE5.
  • Produce modular assets, UVs, textures and materials with PBR workflows.
  • Integrate assets into Unreal Engine 5 with Nanite and proper LODs.
  • Collaborate with art, design and tech teams to maintain visual cohesion.

Skills

3D Environment
Prop Artist
Portfolio
3ds Max
Maya
Blender
ZBrush
PBR Texturing
Substance Painter
Substance Designer
UV Unwrapping
Texel Density
Environment Production
Unreal Engine 5
Nanite
Optimization
Asset Integration
Source Control

Tools

Unreal Engine 5
ZBrush
Substance Painter
Substance Designer
3ds Max
Maya
Blender

Job description

At The Phénix, we are more than just game developers, we are passionate gamers who live and breathe the digital worlds we create. Our goal is to craft visually stunning and immersive experiences that captivate players. The Phenix represents a great opportunity for individuals passionate about showcasing their talents in the international gaming industry through our globally developed "Breakout AA" title.

About the Role

The Phenix is looking for a 3D Environment / Prop Artist to join our development team and contribute to the creation of detailed, immersive and visually cohesive game environments.

We are looking for an artist who combines strong artistic judgment with solid technical knowledge and understands how high quality assets need to function within a real time production environment.

You will work from concept art and visual references while taking ownership of assets from initial production through final integration in Unreal Engine 5.

Key Responsibilities
  • Professional experience as a 3D Environment Artist, Prop Artist or similar role within the games industry, supported by a strong portfolio of production quality work.
  • Advanced modeling skills in 3ds Max, Maya or Blender, with strong ZBrush sculpting knowledge and a solid high poly to low poly workflow.
  • Strong understanding of game ready asset production and real time rendering requirements.
  • Strong PBR texturing skills using Substance Painter, Substance Designer or comparable tools.
  • Good understanding of UV unwrapping, UV layout, texel density and efficient texture usage.
  • Experience with environment production techniques including Trim Sheets, Tileable Textures, Texture Atlases, Vertex Painting and modular asset design.
  • Hands on experience with Unreal Engine 5 asset integration including import, material setup, collision, LOD and Nanite.
  • Strong understanding of Nanite and its appropriate use within production and performance requirements.
  • Ability to optimize assets across polygon count, draw calls, textures, materials and memory budgets without unnecessarily sacrificing visual quality.
  • Ability to interpret concept art and references while contributing artistic judgment that improves the quality, functionality and visual cohesion of the final asset.
  • Ability to work effectively within source control systems and shared production pipelines.
What We Value
  • We see environment production as more than creating individual assets. Scale, material definition, visual consistency, functionality and technical performance all contribute directly to building a believable game world.
  • We value artists who can take ownership of their work, balance visual quality with production requirements and contribute both artistically and technically throughout development.
  • If you enjoy building detailed worlds and creating assets that feel purposeful, grounded and visually memorable, we would be happy to hear from you!
Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Immersive 3D Environment & Prop Artist - Unreal 5
Immersive 3D Environment & Prop Artist - Unreal 5

The Phenix • Fatih

On-site
TRY 250,000 - 380,000
Gameplay Animator
Gameplay Animator

The Phenix • Fatih

On-site
TRY 60,000 - 80,000
3D Artist
3D Artist

Peak • Fatih

On-site
TRY 1,382,488 - 2,304,147
Full health benefits
Learning and development opportunities
Team events and trips
3D Artist
3D Artist

Cypher Games • Fatih

On-site
TRY 25,000 - 35,000
3D Artist
3D Artist

Crs Soft • Fatih

On-site
TRY 180,000 - 280,000
Buffet breakfast in the office every朝
Lots of events and celebrations
Education fund to support learning and
+6
3D Game Artist
3D Game Artist

R2D Games • Fatih

Hybrid
TRY 250,000 - 450,000
Senior 3D Artist for Immersive Game Environments
Senior 3D Artist for Immersive Game Environments

Crs Soft • Fatih

On-site
TRY 90,000 - 130,000
Buffet breakfast in the office
Education fund to support learning
Birthday off
+2
3D Environment Artist
3D Environment Artist

Vertigo • Fatih

On-site
TRY 180,000 - 280,000
Meal Allowance
Delicious In-Office Catering
Private Health Insurance
+6
3D Environment Artist
3D Environment Artist

Vertigo Games Ltd • Fatih

On-site
TRY 80,000 - 120,000
Meal allowance
In‑office catering
Private health insurance
+5
Generalist Artist
Generalist Artist

ZeptoLab • Turkey

On-site
TRY 90,000 - 130,000