3D Artist for Mobile Puzzle Games — Unity & Blender

Rollic

Konak

In loco

TRY 180.000 - 300.000

Tempo pieno

12 giorni fa

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Vantaggi offerti da questo lavoro

Competitive salary
Meal compensation
Equipment package
Private health insurance
Well-being support
Dev program access
Ownership & growth

Descrizione del lavoro

Rollic, an Istanbul-based game developer and publisher, is seeking a 3D Artist to shape the core visuals of its Sand Blocks puzzle titles. You will create polished blocks, obstacles, props, environments, and UI visuals that read clearly and feel rewarding on mobile.

You’ll collaborate with designers and engineers, iterate quickly with user feedback and A/B tests, and help evolve the production pipeline with AI-assisted tools. A strong Unity/Blender skill set and a vibrant portfolio are essential.

Competenze

  • Strong Unity experience, including scene setup, lighting, materials, particle systems, and asset integration.
  • Strong Blender skills for modeling, animation, and asset creation.
  • Excellent understanding of color, composition, shape language, and gameplay readability.
  • Experience creating satisfying visual feedback through animation, VFX, and polish.
  • Strong portfolio showcasing stylized, mobile-ready game art.
  • Practical experience using AI tools in your art workflow, or genuine curiosity to adopt them.
  • Comfortable working in a highly iterative environment where ideas are tested quickly.
  • You enjoy collaborating closely with designers and engineers to solve gameplay problems visually.

Mansioni

  • Create polished game assets for Sand Blocks, including blocks, obstacles, props, environments, and UI visuals.
  • Design colorful blocks, obstacles, boosters, props, environments, and UI visuals that feel rewarding to interact with.
  • Create satisfying gameplay moments through strong visual feedback, animations, VFX, and polished transitions.
  • Work closely with Game Designers and Developers to translate gameplay mechanics into clear, intuitive visual experiences.
  • Continuously improve the game's art style while maintaining visual consistency across new content and live updates.
  • Iterate rapidly based on player behavior, gameplay feedback, and A/B test results.
  • Help evolve production pipeline by embracing AI-assisted workflows, automation, and internal art tools.
  • Collaborate with the team to prototype new mechanics and quickly visualize ideas before production.
  • Stay on top of visual trends across casual and puzzle games while bringing fresh ideas that improve player delight.

Conoscenze

Unity
Blender
Color theory
Animation & VFX
Portfolio
AI tools experience
Iterative workflow
Collaboration

Strumenti

Unity
Blender
AI tools

Descrizione del lavoro

Rollic, an Istanbul-based game developer and publisher, is seeking a 3D Artist to shape the core visuals of its Sand Blocks puzzle titles. You will create polished blocks, obstacles, props, environments, and UI visuals that read clearly and feel rewarding on mobile.

You’ll collaborate with designers and engineers, iterate quickly with user feedback and A/B tests, and help evolve the production pipeline with AI-assisted tools. A strong Unity/Blender skill set and a vibrant portfolio are essential.

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