3D Artist

Rollic

Konak

On-site

TRY 180,000 - 300,000

Full time

12 days ago

Get a reply from this employer

Your resume and cover letter, tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Competitive salary
Meal compensation
Equipment package
Private health insurance
Well-being support
Dev program access
Ownership & growth

Job summary

Rollic, an Istanbul-based game developer and publisher, is seeking a 3D Artist to shape the core visuals of its Sand Blocks puzzle titles. You will create polished blocks, obstacles, props, environments, and UI visuals that read clearly and feel rewarding on mobile.

You’ll collaborate with designers and engineers, iterate quickly with user feedback and A/B tests, and help evolve the production pipeline with AI-assisted tools. A strong Unity/Blender skill set and a vibrant portfolio are essential.

Qualifications

  • Strong Unity experience, including scene setup, lighting, materials, particle systems, and asset integration.
  • Strong Blender skills for modeling, animation, and asset creation.
  • Excellent understanding of color, composition, shape language, and gameplay readability.
  • Experience creating satisfying visual feedback through animation, VFX, and polish.
  • Strong portfolio showcasing stylized, mobile-ready game art.
  • Practical experience using AI tools in your art workflow, or genuine curiosity to adopt them.
  • Comfortable working in a highly iterative environment where ideas are tested quickly.
  • You enjoy collaborating closely with designers and engineers to solve gameplay problems visually.

Responsibilities

  • Create polished game assets for Sand Blocks, including blocks, obstacles, props, environments, and UI visuals.
  • Design colorful blocks, obstacles, boosters, props, environments, and UI visuals that feel rewarding to interact with.
  • Create satisfying gameplay moments through strong visual feedback, animations, VFX, and polished transitions.
  • Work closely with Game Designers and Developers to translate gameplay mechanics into clear, intuitive visual experiences.
  • Continuously improve the game's art style while maintaining visual consistency across new content and live updates.
  • Iterate rapidly based on player behavior, gameplay feedback, and A/B test results.
  • Help evolve production pipeline by embracing AI-assisted workflows, automation, and internal art tools.
  • Collaborate with the team to prototype new mechanics and quickly visualize ideas before production.
  • Stay on top of visual trends across casual and puzzle games while bringing fresh ideas that improve player delight.

Skills

Unity
Blender
Color theory
Animation & VFX
Portfolio
AI tools experience
Iterative workflow
Collaboration

Tools

Unity
Blender
AI tools

Job description

Rollic is an Istanbul-based game developer and publisher.

Founded in 2019 and acquired in October 2020 by Zynga, who joined the Take-Two roof as of May 2022.

Rollic has over 3.5 billion downloads across its diverse portfolio of games and, thanks to an intensive development process utilizing a massive test pipeline, has a steady cadence of globally hit titles such as Color Block Jam, Timeline Up, Crowd Express: Boarding Puzzle, Hole People, Knit Out, Gecko Out, Drop Away all of which have gained millions of downloads worldwide within a few months after their release.

Uncosoft has been developing globally played mobile games across the casual, simulation, and puzzle genres since joining Rollic in 2021. The studio's portfolio includes successful titles such as High Heels!, Punch Guys, Power Slap, Repair My Car!, Fashion Squad, Makeover Race, and Merge Hooks. Following the launch of Power Slap—Turkey's first IP-based mobile game—Uncosoft is now focused on its latest puzzle title, Sand Blocks: Drop Puzzle, combining satisfying sand physics with strategic, level-based gameplay.

We are looking for a 3D Artist to join our team and shape the core gameplay experience of our puzzle games.

What You’ll Do
  • Create polished, satisfying, and highly readable game assets for Sand Blocks, including blocks, obstacles, props, environments, and gameplay elements.
  • Design colorful blocks, obstacles, boosters, props, environments, and UI-related visuals that feel rewarding to interact with.
  • Create satisfying gameplay moments through strong visual feedback, animations, VFX, and polished transitions.
  • Work closely with Game Designers and Developers to translate gameplay mechanics into clear, intuitive visual experiences.
  • Continuously improve the game's art style while maintaining visual consistency across new content and live updates.
  • Iterate rapidly based on player behavior, gameplay feedback, and A/B test results.
  • Help evolve our production pipeline by embracing AI-assisted workflows, automation, and internal art tools.
  • Collaborate with the team to prototype new mechanics and quickly visualize ideas before production.
  • Stay on top of visual trends across casual and puzzle games while bringing fresh ideas that improve player delight.
What we're looking for
  • Strong Unity experience, including scene setup, lighting, materials, particle systems, and asset integration.
  • Strong Blender skills for modeling, animation, and asset creation.
  • Excellent understanding of color, composition, shape language, and gameplay readability.
  • Experience creating satisfying visual feedback through animation, VFX, and polish.
  • Strong portfolio showcasing stylized, mobile-ready game art.
  • Practical experience using AI tools in your art workflow, or genuine curiosity to adopt them.
  • Comfortable working in a highly iterative environment where ideas are tested quickly.
  • You enjoy collaborating closely with designers and engineers to solve gameplay problems visually.
Discover our perks and benefits
  • Competitive salary to help you reach your highest potential
  • Meal compensation
  • State-of-the-art equipment in your welcome package
  • Private health insurance
  • 24/7 online well-being & mental health support
  • Learning & development via Take-Two’s employee program
  • A chance to take responsibility and improve your skills continuously.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

2D Artist - Action RPG
2D Artist - Action RPG

Rollic • Fatih

On-site
TRY 240,000 - 420,000
Competitive salary
Meal compensation
Relocation support
+6
Product Specialist - Puzzle
Product Specialist - Puzzle

Rollic • Fatih

On-site
TRY 350,000 - 550,000
Relocation to Istanbul
Meal compensation
Private health insurance
+3
Game Developer - New Games
Game Developer - New Games

Rollic • Fatih

On-site
TRY 120,000 - 180,000
Relocation to Istanbul
State-of-the-art equipment in your wel
Gaming room & lounge
+4
3D Artist for Mobile Puzzle Games — Unity & Blender
3D Artist for Mobile Puzzle Games — Unity & Blender

Rollic • Konak

On-site
TRY 180,000 - 300,000
Competitive salary
Meal compensation
Equipment package
+4
SDK Software Engineer
SDK Software Engineer

Rollic • Fatih

On-site
TRY 300,000 - 520,000
Meal compensation
Relocation support to Istanbul
State-of-the-art equipment
+5
Technical Artist
Technical Artist

Vertigo Games • Fatih

On-site
TRY 450,000 - 650,000
Meal Allowance
In-Office Catering
Private Health Insurance
+3
Game Artist - Puzzle Games
Game Artist - Puzzle Games

Voodoo • Fatih

On-site
TRY 200,000 - 320,000
Best-in-class compensation
Other benefits according to the city/c
Company-wide perks
3D Environment Artist
3D Environment Artist

Vertigo Games • Fatih

On-site
TRY 120,000 - 160,000
Meal Allowance
Private Health Insurance
Equity
+5
2D Art Lead
2D Art Lead

Vertigo • Fatih

On-site
TRY 400,000 - 650,000
Meal Allowance
Delicious In-Office Catering
Private Health Insurance
+8
3D Environment Artist
3D Environment Artist

Vertigo • Fatih

On-site
TRY 180,000 - 280,000
Meal Allowance
Delicious In-Office Catering
Private Health Insurance
+6