Mobile 3D Game Artist: Stylized Characters & Environments

GRICH

Turkey

Remote

TRY 120,000 - 180,000

Full time

14 days+

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Job summary

GRICH is looking for a 3D Game Artist to shape Acorn Mart, a cozy shelf-sort­ing puzzle game. You’ll create stylized characters, props and environments that read clearly on small screens and still feel rich up close.

You’ll work directly with designers to take art from idea to players’ phones quickly, building a strong portfolio in stylized 3D game art and proficiency in Blender or Maya plus Substance. Mobile topology and readable silhouettes are essential.

Qualifications

  • Portfolio of stylized 3D game art.
  • Proficient in Blender or Maya and Substance.
  • Strong eye for color, shape language, and appeal.
  • Understanding mobile hardware limits.

Responsibilities

  • Model, texture and light stylized 3D characters, props and scenes for a mobile puzzle game.
  • Create store art, key art and in-game visuals matching established style.
  • Prepare assets for mobile with clean topology, sensible texture budgets and readable silhouettes.
  • Use and improve AI-assisted art pipelines while keeping full control over quality.
  • Give and take feedback on visual direction with the rest of the team.

Skills

Stylized 3D art
Mobile game art
Color theory
Silhouette readability
Feedback collaboration

Tools

Blender
Maya
Substance

Job description

GRICH is looking for a 3D Game Artist to shape Acorn Mart, a cozy shelf-sort­ing puzzle game. You’ll create stylized characters, props and environments that read clearly on small screens and still feel rich up close.

You’ll work directly with designers to take art from idea to players’ phones quickly, building a strong portfolio in stylized 3D game art and proficiency in Blender or Maya plus Substance. Mobile topology and readable silhouettes are essential.

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