Unity Developer

ITCAN PTE. LIMITED

Singapore

On-site

SGD 100,440 - 167,400

Full time

14 days+

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Job summary

ITCAN PTE. LIMITED in Singapore seeks an experienced Unity XR/Unreal developer to design immersive applications across XR, web and mobile. You will own the full game lifecycle from concept to launch, architect clean code, and implement Unity features, prefabs, and animation pipelines. Strong experience with Unity SDKs, 3D math, and version control is essential.

Join a fast-paced team delivering high-quality interactive experiences and contributing to Unity Services integration and level design.

Qualifications

  • Minimum of 5+ years of experience with Unity 3D, C#.
  • Minimum of 2+ years of experience with Unreal, C++.
  • Knack for writing clean, readable, and easily maintainable code.
  • Strong knowledge of object oriented design patterns with C#, 3D Vector math and data structures.
  • Experience designing immersive applications XR and web/mobile games/apps using Unity.
  • Good knowledge of SDKs like OpenVR, Google Daydream ARCore, ARKit and other XR SDKs for Unity 7.
  • Experience with level design.
  • Experience in the full game lifecycle, working from early concept through launch.
  • Experience designing for and implementing Unity Services.
  • Proficient with using version control (e.g. SVN or Git).
  • Experience with game asset and animation pipelines, including character and environment setups.
  • Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity.
  • Expert understanding of all aspects of game design.
  • Solid organization skills with adherence to file structures, naming conventions and other established protocols.

Responsibilities

  • Experience in the full game lifecycle, working from early concept through launch.
  • Experience designing immersive applications XR and web/mobile games/apps using Unity.
  • Experience designing for and implementing Unity Services.
  • Experience with level design.
  • Experience with game asset and animation pipelines, including character and environment setups.
  • Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity.

Skills

Unity 3D
C#
Unreal
C++
Clean code
OO design patterns
3D vector math
Data structures
XR development
Unity SDKs
Version control
Asset pipeline
Prefabs/particles
Game design

Tools

Git
SVN

Job description

Job Description:

  • Minimum of 5+ years of experience with Unity 3D, C#
  • Minimum of 2+ years of experience with Unreal, C++
  • Knack for writing clean, readable, and easily maintainable code
  • Strong knowledge of object oriented design patterns with C#, 3D Vector math and data structures
  • Experience designing immersive applications XR and web/mobile games/apps using Unity
  • Good knowledge of SDKs like OpenVR, Google Daydream ARCore, ARKit and other XR SDKs for Unity 7
  • Experience with level design
  • Experience in the full game lifecycle, working from early concept through launch
  • Experience designing for and implementing Unity Services
  • Proficient with using version control (e.g. SVN or Git)
  • Experience with game asset and animation pipelines, including character and environment setups
  • Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity
  • Expert understanding of all aspects of game design
  • Solid organization skills with adherence to file structures, naming conventions and other established protocols

Knowledge about Networking and Database

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