Junior Interactive Media and Game Developer

United States Digital Space LLC

Singapore

On-site

SGD 42,000 - 60,000

Full time

5 days ago
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Job summary

United States Digital Space LLC in Singapore is seeking a Junior Interactive Media and Game Developer to design and build experiences using Unity3D, Unreal Engine and Playcanvas. You will create user-facing features for multiple platforms, maintain existing apps, write clean code, document work, and collaborate closely with a small team to meet project milestones.

This role offers opportunities to learn new tech stacks such as 8th Wall and emerging platforms, participate in on-site events, and

Qualifications

  • Experience with interactive media or game development projects using Unity3D, Unreal Engine, or Playcanvas.
  • Ability to work autonomously and collaborate with a small team.
  • Strong documentation and clean coding practices.
  • Familiarity with industry standards and project workflows.
  • Willingness to learn new tech stacks (e.g., 8th Wall) and platforms.

Responsibilities

  • Design and develop applications across Unity3D, Unreal, Playcanvas.
  • Create new user-facing features for multiple platforms.
  • Maintain and extend existing applications and specs.
  • Write clean, well-documented code.
  • Collaborate with developers and producers on timelines.
  • Mentor interns and assist in on-site integrations.
  • Conduct R&D to explore new technologies.

Skills

Unity3D
Unreal Engine
Playcanvas
Proactive mindset
Time management

Tools

Effect House
8th Wall

Job description

Junior Interactive Media and Game DeveloperRole & Responsibility

Primary Duties

  • D* esign and develop applications in a variety of tech stacks (Unity3D, Unreal Engine, Playcanvas).
  • C* reate new user-facing features and front-end applications for various platforms.
  • M* odify/maintain existing applications and develop new specifications and designs.
  • W* rite clean code with proper documentation practices.
  • C* ollaborate with other developers at various levels.
  • H* ave a good understanding of industry standards and workflow with regard to relevant past experience.
  • U* nderstand the design brief without guidance from senior team members and execute the project/task autonomously.
  • E* nsure your work consistently meets expectations with occasional guidance.
  • P* roactively communicate with producers on timelines and issues pertaining to the project.
  • C* ommunicate and divide tasks within a small group.
  • I* ndependently refine own designs and code based on design brief, with guidance if necessary.

Secondary Duties

  • C* onduct R&D at the direction of a supervisor, exploring new technologies, tools, and methodologies to improve workflows, build new capabilities, and expand product or service offerings.
  • G* uide or supervise interns by providing technical assistance, reviewing their work, and helping them integrate into the team through mentorship and hands-on learning.
  • A* ssist in on-site integration, ensuring that software works seamlessly with hardware, troubleshooting issues, and supporting setup for events, activations, or installations.
The person we are looking for ideally has these experiences and skills:
  • A* + good sense of aesthetics and an eye for detail.
  • A+ pulse on the industry, staying up to date with the latest trends in the interactive space.
  • A+ proactive mindset, with the ability to problem-solve and take initiative when challenges arise.
  • S+ strong time management skills to ensure project milestones are met and submitted on time.
  • G+ great interpersonal skills, acting as a team player who can express thoughts and ideas clearly.
  • A+ dynamic personality - someone who is adaptable, vibrant, and approachable.
  • T+ echnical proficiency in Unity, Unreal Engine, Effect House, and Playcanvas.
  • T+ he capacity to learn and adapt to various tech stacks, such as 8th Wall and emerging platforms.
  • A
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