Game Programmer

Omnilojo

Singapore

On-site

SGD 60,000 - 100,000

Full time

9 hours ago
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Job summary

Omnilojo in Singapore seeks a skilled Unity developer to design, implement, and iterate playable gameplay features and systems based on approved concepts, working closely with designers, artists, and engineers to deliver engaging, high‑quality experiences. You will help profile and diagnose performance issues, balance gameplay, and ensure smooth multiplayer synchronization where applicable.

This role requires strong C# fundamentals and solid understanding of game design and player experience,

Qualifications

  • Bachelor's degree in Computer Science, Game Design, or related field.
  • Strong Unity and C# programming fundamentals.
  • Solid understanding of gameplay design and player experience.
  • Excellent communication and collaboration with designers, artists, and engineers.
  • Good command of English; Mandarin helpful for cross-functional collaboration.

Responsibilities

  • Build and iterate on playable game versions based on approved concepts and requirements.
  • Design, implement, and maintain gameplay features and systems in Unity.
  • Debug and resolve issues to ensure stable, smooth gameplay and high-quality player experience.
  • Improve shared code and internal tools to accelerate prototyping and development iteration.
  • Profile and analyze gameplay systems to diagnose performance, stability, and synchronization issues.
  • Document key learnings from development and playtests, and propose actionable improvements for future iterations.

Skills

C# programming
Gameplay systems design
Communication skills
Cross-functional collaboration
English proficiency
Mandarin proficiency

Education

Bachelor's degree in Computer Science
Bachelor's degree in Game Design

Tools

Unity
C#

Job description

  • Build and iterate on playable game versions based on approved concepts and requirements.
  • Design, implement, and maintain gameplay features and systems in Unity.
  • Debug and resolve issues to ensure stable, smooth gameplay and a high-quality player experience.
  • Improve shared code and internal tools to accelerate prototyping and development iteration.
  • Profile and analyze gameplay systems to diagnose performance, stability, and synchronization (multiplayer/state sync) issues.
  • Document key learnings from development and playtests, and propose actionable improvements for future iterations.

What We're Looking For

  • Bachelor's degree in Computer Science, Game Design, or a related field (or equivalent experience).
  • Strong proficiency in Unity and ability to independently deliver playable gameplay features.
  • Solid C# programming fundamentals, with a focus on gameplay systems and code quality.
  • Good understanding of game design basics and player experience; able to implement mechanics as intended.
  • Strong communication skills and ability to collaborate effectively with designers, artists, and other cross-functional partners.
  • Strong communication skills in English, with working proficiency in Mandarin for cross functional collaboration with Mandarin-speaking stakeholders (players/regional team members).
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