Senior 3D Character Artist / 3D Character Artist

IGG I Got Games

Singapore

On-site

SGD 60,000 - 80,000

Full time

14 days+

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Job summary

A leading game development company in Singapore is looking for a Senior 3D Character Artist. The successful candidate will be responsible for producing high-quality 3D characters based on concept art, managing the entire production pipeline from modeling to rendering. Proficiency in tools like 3ds Max and ZBrush is essential, alongside a solid knowledge of human anatomy and character stylization. Join a collaborative team to innovate and bring vibrant characters to life in games.

Qualifications

  • Proficiency in industry-standard software for 3D character production.
  • Strong knowledge of human and creature anatomy.
  • Ability to create stylized designs based on anatomical principles.

Responsibilities

  • Responsible for high-quality 3D character design and production.
  • Handle full pipeline of modeling, texturing, and rendering.
  • Maintain character style and quality while collaborating with the team.

Skills

Proficiency in 3ds Max
Proficiency in Maya
Proficiency in ZBrush
Proficiency in Photoshop
Proficiency in Substance Painter
Proficiency in Marvelous Designer
Knowledge of human anatomy
Knowledge of creature anatomy
Artistic adaptation skills

Job description

Senior 3D Character Artist / 3D Character Artist
Job Responsibilities
  • Responsible for 3D character production for the project, completing high-quality 3D design and implementation based on concept art.
  • Independently handle the full pipeline of high-poly modeling, topology, UV unwrapping, texturing, shading, lighting, and rendering to deliver high-quality CG characters.
  • Create high-precision characters, equipment, and props that meet real-time rendering and engine performance standards.
  • Collaborate with concept artists, game designers, and engineers to maintain character style and quality, and resolve artistic and technical issues during production.
Job Requirements
  • Proficiency in industry-standard software such as 3ds Max / Maya, ZBrush, Photoshop, Substance Painter, and Marvelous Designer.
  • Expertise in Western cartoon style with a solid artistic foundation, and the ability to quickly adapt to different style requirements.
  • Strong knowledge of human and creature anatomy, with the ability to create stylized designs based on anatomical principles.
  • Willingness to learn and use AI tools to assist in effect optimization, improving production efficiency and creative output.
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