Senior Producer

Avalanche Studios

Stockholms kommun

Hybrid

SEK 55,000 - 80,000

Full time

14 days+

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Job summary

A game development company is seeking a Senior Producer to lead a new project in Stockholm. You'll manage timelines, oversee development processes, and ensure high-quality project outcomes through effective tracking and risk management. Ideal candidates will have at least 5 years of experience as a Producer, a thorough understanding of agile methodologies, and the ability to lead a diverse team. The company emphasizes a collaborative culture and encourages applicants from various backgrounds.

Qualifications

  • At least 5 years of experience as a Producer or Project Manager.
  • Involved in at least one game project through a complete development cycle.
  • Led a multi-disciplinary development team.
  • Attention to detail and strong organizational skills.
  • Servant-leadership and collaborative mindset.

Responsibilities

  • Oversee the development process and manage timelines, resources, and quality.
  • Ensure end-to-end delivery with effective tracking and risk mitigation.
  • Identify bottlenecks and improve efficiencies.
  • Assume people management responsibilities for developers.

Skills

Producer or Project Manager experience
Agile game development methodologies
Communication skills in English
Organizational skills

Tools

JIRA
Confluence
Figma

Job description

We are looking for a Senior Producer to join an exciting new project early in its development phases. You will get a chance to help build a multi-disciplinary team from the ground up, participate in hiring, establish how the team achieves success and then lead them towards those successes.

What you’ll do
  • Overseeing the development process, managing timelines, resources, scope, and quality
  • You are responsible for end-to-end delivery, ensuring predictable project outcomes through effective tracking, risk mitigation, and problem-solving
  • You understand pipelines, identify bottlenecks, and work systematically to improve efficiencies
  • Assume accountability for overall team progress and timely delivery of milestones and other key deliverables.
  • Ensure that needed ceremonies (such as stand-up, retros, progress reporting etc) are instituted and conducted.
  • Be a champion for your team by removing blockers, optimizing the flow of communication, facilitating collaboration and nurturing a sense of shared ownership.
  • Establish and continuously evolve workflows and pipelines.
  • Participate in hiring for your team and facilitate relaxed but efficient onboarding experiences.
  • Identify ways to leverage outsourcing opportunities where sensible
  • Assume people management responsibilities for a group of developers, supporting them in their growth and career development. You are accountable for the entire employee journey of your direct reports, from hiring to onboarding, probation period evaluation, all the way to eventual offboarding
Who you are
  • At least 5 years experience as a Producer or Project Manager.
  • Been involved with at least one game project through a complete development cycle.
  • Has led a full or significant part of a multi-disciplinary development team.
  • Thorough understanding of agile game development methodologies.
  • Experience of common tools of trade such as JIRA, Confluence, Figma etc.
  • Attention to detail and strong organizational skills.
  • Strong verbal and written communication skills in English.
  • Servant-leadership, team-first and collaborative mindset.

Note: Research shows under‑represented groups in the industry might not apply to a job if they don’t check off every requirement. At Avalanche, we’re more about your drive to learn and interest in tackling challenges than what’s on your resume! So don’t stress if you don’t tick every box— shoot us your application anyway! Diverse opinions and different experiences are what make our teams so great, not itemized lists of qualifications.

The Stockholm location

Our Stockholm office is situated in Södermalm, the beating heart of the city’s game industry. It’s a physical representation of our games – the lush vegetation of Just Cause and Hunter: Call of the Wild meets corroded metal straight out of Mad Max. Our hybrid model requires you to be in the office on Mondays, Tuesdays, and Thursdays to foster collaboration and creativity.

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