Site Reliability Engineer

Sharkmob

Malmö kommun

On-site

SEK 800,000 - 1,000,000

Full time

14 days+
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Job summary

A game development studio in Malmö is seeking a Site Reliability Engineer to join their team working on Exoborne. In this role, you'll design, build, and operate modern infrastructure for this tactical extraction shooter game. The ideal candidate will possess strong Python skills, experience with cloud services, distributed systems, and a collaborative spirit. A passion for games is essential. Become part of a diverse and inclusive team committed to creating great multiplayer experiences.

Qualifications

  • Comfortable working independently in Python or any major language.
  • Experienced with building cloud services and distributed systems.
  • Familiar with Cloud service providers such as Google Cloud Platform, AWS, or Azure.
  • Ability to use infrastructure orchestration tools such as Terraform or CloudFormation.
  • Knowledge of configuration management and automation tools like SaltStack or Ansible.
  • Experience with services and infrastructure monitoring tools such as Grafana or Prometheus.
  • Familiarity with Python or other major languages.

Responsibilities

  • Design, build, and operate infrastructure for the game Exoborne.
  • Ensure performance, reliability, and scalability of on-premise and cloud environments.
  • Collaborate with cross-disciplinary teams to ensure smooth operations.

Skills

Python
Cloud services
Distributed systems
Docker
Kubernetes
Terraform
Ansible
Monitoring tools

Tools

Docker
Kubernetes
Terraform
Ansible
SaltStack
Grafana
Prometheus
ELK
GCP
AWS
Azure

Job description

As a Site Reliability Engineer, you'll join the development team behind Exoborne — an open-world tactical extraction shooter. You'll work with modern technologies and practices to design, build, and operate the infrastructure that powers the game.

We're expanding our team to further strengthen both our on-premise and cloud environments, ensuring performance, reliability, and scalability at every level.

We're looking for someone who can clearly communicate complex technical concepts, takes pride in building high-quality systems, and thrives working independently. And just as importantly, you have a genuine passion for games.

Key Qualifications
  • Comfortable working independently in Python or any major language.
  • Experienced with building cloud services and distributed systems (example Docker/Kubernetes, etc.)
  • Experience of Cloud service providers such as Google Cloud Platform, AWS, Azure.
  • Infrastructure orchestration such as Terraform or Cloudformation.
  • Configuration management and automation tools such as SaltStack or Ansible.
  • Services and infrastructure monitoring tools such as Grafana, Prometheus, and the ELK stack.
  • Enthusiastic for new technologies and growth.
  • A true collaborative spirit - making sure communication works efficiently between disciplines.
Who we are

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.

We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022.

At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.

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