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As a Site Reliability Engineer, you'll join the development team behind Exoborne — an open-world tactical extraction shooter. You'll work with modern technologies and practices to design, build, and operate the infrastructure that powers the game.
We're expanding our team to further strengthen both our on-premise and cloud environments, ensuring performance, reliability, and scalability at every level.
We're looking for someone who can clearly communicate complex technical concepts, takes pride in building high-quality systems, and thrives working independently. And just as importantly, you have a genuine passion for games.
Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. The studio develops AAA-quality games for PC and console, using the Unreal Engine to power its ambitions of taking multiplayer games to new heights.
We are currently working on Exoborne – a Sharkmob original game created in Malmö. Exoborne is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released in 2022.
At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, creating great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.