Senior Tools Programmer [Tom Clancy’s The Division 3]

Ubisoft

Malmö kommun

On-site

SEK 390,600 - 613,800

Full time

14 days+
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Job summary

Ubisoft is looking for a skilled Tools Programmer to enhance game development tools and pipelines for Tom Clancy's The Division 3. You will work on implementing and refining systems that are critical to game performance, collaborating closely with programming, design, and art teams.

The ideal candidate will have a solid understanding of C++, tools development for large teams, and efficient systems design. This role is based in Malmö, Sweden.

Qualifications

  • Solid proficiency in C++ is required.
  • Understanding of handling data through build systems and source control tools.
  • Experience with development tools for large teams is preferred.

Responsibilities

  • Enhance game development tools and pipelines using C++.
  • Implement and refine systems, pipelines, and tools.
  • Incorporate advanced technologies to boost capabilities.

Skills

C++ proficiency
Tools development experience
Understanding of build systems
Designing efficient systems
Interest in file system pipelines

Job description

Job Description

In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.

Working as a tools programmer, your primary focus will be on implementing and maintaining the various tools and core engine systems of our in-house engine SnowdropTM. You will work closely with other programmers, designers, artists and testers to craft high-quality, scalable solutions where performance, memory, and load times are considered.

What You’ll Do
  • Utilizing your knowledge in C++ to enhance our game development tools and pipelines.
  • Conceiving, implementing, and refining both new and existing systems, pipelines, and tools.
  • Incorporating advanced technologies to enhance our capabilities.
Qualifications
What You’ll Bring
  • A solid level of proficiency in C++
  • Understanding of handling data through build systems and source control tools
  • Experience with tools development for large teams
  • Experience with designing efficient systems, tools, and pipelines
  • Professional experience from the video games industry is beneficial
  • An interest in pipelines from the file system to packages is considered a plus
Additional Information

All your application information will be kept confidential according to EEO & GDPR guidelines.

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