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Ubisoft is looking for a skilled Tools Programmer to enhance game development tools and pipelines for Tom Clancy's The Division 3. You will work on implementing and refining systems that are critical to game performance, collaborating closely with programming, design, and art teams.
The ideal candidate will have a solid understanding of C++, tools development for large teams, and efficient systems design. This role is based in Malmö, Sweden.
In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.
Working as a tools programmer, your primary focus will be on implementing and maintaining the various tools and core engine systems of our in-house engine SnowdropTM. You will work closely with other programmers, designers, artists and testers to craft high-quality, scalable solutions where performance, memory, and load times are considered.
What You’ll DoAll your application information will be kept confidential according to EEO & GDPR guidelines.