Senior Tools Programmer

Ubisoft Massive

Malmö kommun

On-site

SEK 502,200 - 725,400

Full time

14 days+
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Job summary

Ubisoft Massive in Malmö is seeking a developer for Tom Clancy's The Division 3 project. The role involves enhancing game development tools and pipelines using C++. Candidates should have experience in tools development and a solid understanding of game systems.

Applicants with a background in the video game industry and an interest in system pipelines will be favored. Join us to push the boundaries of game development!

Qualifications

  • Solid level of proficiency in C++.
  • Understanding of handling data through build systems and source control tools.
  • Experience with tools development for large teams.
  • Experience with designing efficient systems, tools, and pipelines.
  • Professional experience from the video games industry is beneficial.
  • Interest in pipelines from the file system to packages is considered a plus.

Responsibilities

  • Utilize knowledge in C++ to enhance game development tools and pipelines.
  • Conceive, implement, and refine both new and existing systems, pipelines, and tools.
  • Incorporate advanced technologies to enhance capabilities.

Skills

C++ proficiency
Tools development experience
Data handling with build systems

Job description

Tom Clancy's The Division 3, Ubisoft, Malmö

Job Description

In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy’s The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.

What You’ll Do
  • Utilizing your knowledge in C++ to enhance our game development tools and pipelines.
  • Conceiving, implementing, and refining both new and existing systems, pipelines, and tools.
  • Incorporating advanced technologies to enhance our capabilities.
Qualifications
What You’ll Bring
  • A solidlevel of proficiency in C++
  • Understanding of handling data through build systems and source control tools
  • Experience with tools development for large teams
  • Experience with designing efficient systems, tools, and pipelines
  • Professional experience from the video games industryis beneficial
  • An interest in pipelines from the file system to packages is considered a plus
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