Senior Render Programmer [Tom Clancy’s The Division 2]

Ubisoft Entertainment

Malmö kommun

On-site

SEK 592,480 - 861,790

Full time

14 days+
Application generator

Turn this role into an interview — a resume and cover letter built around what this employer wants.

Get past ATS filters

Job summary

Ubisoft Entertainment in Malmö is looking for a Senior Render Programmer to join their team at Massive Entertainment. In this role, you will design and implement render systems while collaborating with a committed AAA game team.

You will bring your C++ expertise and knowledge of graphics APIs to develop features across various hardware platforms, ensuring high performance and quality.

If you are passionate about innovation and gaming, this is your chance to shape the future of interactive entertainment!

Qualifications

  • Professional experience with C++ programming.
  • Experience with performance critical programming.
  • Intimately familiar with graphics APIs and associated shader languages.

Responsibilities

  • Designing, implementing, and iterating on render systems.
  • Debugging GPU and rendering issues.
  • Developing features for multiple platforms.

Skills

C++ programming
Graphics APIs (DirectX 11/12, OpenGL, Vulkan)
Performance critical programming
3D mathematics

Job description

Senior Render Programmer [Tom Clancy0s The Division 2]
  • Full-time
  • Contract: Permanent
  • Work flexibility: Office-based

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. Our diverse and talented team of over 700 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy0s The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy0s The Division 2.

Were also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft0s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.

Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.

Tom Clancy0s The Division 2 is an online, open world, action shooter RPG, set in a collapsing and fractured Washington, D.C. This rich setting combines a wide variety of beautiful, iconic, and realistic environments in which the player gets to experience the series0 trademark fast-paced action, rich RPG systems, and dedication to authenticity in world building.

Working on our tech team, your primary focus will be on implementing, extending, and maintaining the various render systems used by the project. As a render programmer you will be part of a very committed AAA game team working with multiple hardware platforms. You will be expected to work in collaboration with other programmers, artists and testers to craft high quality, scalable solutions that bring the game to an even higher visual and performance standard.

What Youll Do
  • Designing, implementing, and iterating on new and existing render systems
  • Working with C++ and shader programming
  • Developing features for multiple platforms and different hardware capabilities
  • Awareness of performance and memory footprints of different approaches or techniques
  • Debugging GPU and rendering issues
What Youll Bring
  • Professional experience with C++ programming
  • Intimately familiar with various graphics APIs (DirectX 11/12, OpenGL, Vulkan) and associated shader languages
  • Experience with performance critical programming
  • Thorough knowledge of 3D mathematics, rendering algorithms, and data structures
  • Ability to accurately predict task duration and understand dependencies
  • Experience with general purpose computations on GPUs

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

You can also find a summary of the Massive Job Perks here.

Questions? Were more than happy to answer them! Please contact Anton Brunzell, Talent Acquisition Partner for this position.

All your application information will be kept confidential according to EEO & GDPR guidelines.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Engine Programmer [Tom Clancy’s The Division 2]
Senior Engine Programmer [Tom Clancy’s The Division 2]

Ubisoft Entertainment • Malmö kommun

On-site
SEK 600,000 - 800,000
Senior Render Programmer
Senior Render Programmer

Ubisoft Massive • Malmö kommun

On-site
Senior Realization Programmer [Tom Clancy’s The Division 3]
Senior Realization Programmer [Tom Clancy’s The Division 3]

Ubisoft Entertainment • Malmö kommun

On-site
Senior Tools Programmer [Tom Clancy’s The Division 3]
Senior Tools Programmer [Tom Clancy’s The Division 3]

Massive Entertainment - A Ubisoft Studio • Malmö kommun

On-site
SEK 700,000 - 950,000
Senior Real-Time Renderer Programmer
Senior Real-Time Renderer Programmer

Ubisoft Massive • Malmö kommun

On-site
Lead Character Artist [Tom Clancy's The Division 2]
Lead Character Artist [Tom Clancy's The Division 2]

Massive Entertainment - A Ubisoft Studio • Malmö kommun

On-site
SEK 650,000 - 950,000
Senior Render Programmer: AAA Graphics & Multi-Platform
Senior Render Programmer: AAA Graphics & Multi-Platform

Massive Entertainment – A Ubisoft Studio • Malmö kommun

On-site
Senior Render Programmer
Senior Render Programmer

Massive Entertainment – A Ubisoft Studio • Malmö kommun

On-site
Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors]
Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors]

Ubisoft Entertainment • Malmö kommun

On-site
SEK 520,000 - 760,000
Lead Character Artist [Tom Clancy's The Division 2]
Lead Character Artist [Tom Clancy's The Division 2]

Ubisoft Entertainment • Malmö kommun

On-site
SEK 550,000 - 750,000