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Massive Entertainment – A Ubisoft Studio in Malmö is seeking a Render Programmer to enhance the visual quality and performance of Tom Clancy’s The Division 2: Survivors. This role involves designing and implementing render systems, working closely with artists and testers.
The ideal candidate has professional C++ experience, a strong grasp of graphics APIs, and is familiar with performance-critical programming. Be part of an innovative AAA game team delivering high-quality gaming experiences.
Tom Clancy’s The Division 2: Survivors is the return of winter survival to The Division franchise with improvements and bold new additions to the extraction experience.
Working on our tech team, your primary focus will be on implementing, extending, and maintaining the various render systems used by the project. As a render programmer you will be part of a very committed AAA game team working with multiple hardware platforms. You will be expected to work in collaboration with other programmers, artists and testers to craft high quality, scalable solutions that bring the game to an even higher visual and performance standard.
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