Senior Mobile Game Designer — Engagement & Puzzles

Electronic Arts (EA)

Stockholms kommun

On-site

SEK 700,000 - 1,000,000

Full time

7 days ago
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Job summary

Electronic Arts (EA) seeks a seasoned game designer to craft mobile and casual experiences. You will design and document new concepts, guiding discovery, prototyping, and production readiness for daily use and subscription features.

Reporting to the Director of Product, you will run workshops with product, UX, and engineering, iterate ideas with tools like Figma and Miro, and partner with research to validate balance and engagement.

Qualifications

  • 5+ years of experience designing mobile or casual games, with at least one commercially successful title featuring social or engagement features.
  • Experience generating, documenting, and iterating on game concepts from blank slate to prototype using digital collaboration tools.
  • Experience designing gameplay loops and metagame systems that increase player engagement and retention in subscription-based ecosystems.
  • Experience with AI prototyping tools such as Claude Code, Cursor, etc.
  • Experience collaborating with cross-functional teams to produce clear, actionable game design documents and validate gameplay balance.

Responsibilities

  • Design and document new mobile game concepts and features, including light metagame systems that align with our engagement strategy.
  • Lead creative vision workshops with product, UX, and engineering teams to ensure alignment and actionable outcomes.
  • Prototype and refine game ideas rapidly, using tools like Figma and Miro to communicate flows and mechanics for daily use and subscription value.
  • Partner with research teams to test hypotheses, gather player insights, and improve designs based on feedback.

Skills

Mobile game design
Gameplay loop design
Cross-functional collaboration
Prototype iteration
Engagement design

Tools

Claude Code
Cursor
Figma
Miro

Job description

Electronic Arts (EA) seeks a seasoned game designer to craft mobile and casual experiences. You will design and document new concepts, guiding discovery, prototyping, and production readiness for daily use and subscription features.

Reporting to the Director of Product, you will run workshops with product, UX, and engineering, iterate ideas with tools like Figma and Miro, and partner with research to validate balance and engagement.

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