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King is seeking a Principal Game Designer (Puzzle Core) to shape the moment-to-moment fun of a new casual puzzle game. You will design and evolve core puzzle gameplay, blockers, and the overall difficulty progression in close collaboration with designers, artists, engineers and product partners.
You’ll define pacing and readability, prototype new mechanics, and balance progression with data scientists to ensure engaging, scalable gameplay across thousands of levels.
Join our New Games Studio and help build the next generation of King experiences. We’re developing a new casual puzzle game and we’re looking for a Principal Game Designer to help shape the feel, challenge, and moment to moment fun of the game.
In this role, you will design and evolve the core puzzle gameplay, including level mechanics, blockers, moment to moment interaction systems, and overall difficulty progression that define the player experience.
Working closely project Leadership, you will help craft gameplay that is deeply satisfying, approachable, and scalable across thousands of levels, ensuring that the game delivers both delightful player experiences and strong long term engagement.
As a Principal Game Designer, you will play a key role in defining and refining the core gameplay systems of the game, helping ensure the puzzle experience remains engaging, readable, and satisfying for players across the entire progression journey.
You will work closely with other designers, artists, engineers, and product partners to bring gameplay features to life and ensure they align with both the creative vision and the broader game strategy.
We’re looking for someone with a strong background in creating video games and a passion for designing compelling casual meta experiences. Mobile development comes with unique opportunities and constraints, requiring a balance of creativity, insight, and technical awareness. We want someone who embraces those challenges with enthusiasm and a desire to craft experiences that will delight millions of players around the world.
Officially, we’re a leading interactive entertainment company for the mobile world. Unofficially, we’re a serious business that takes pride in having fun. Every day at King, we blend intuition with analysis, art with science, and imagination with execution to craft games the world loves to play.
Our mission is simple: bring moments of magic to everyday life. If that excites you, we’d love to hear from you.
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great.
We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life.
Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. Around 200 million people play a King game every month. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.