Lead Puzzle Design Architect (Mobile F2P)

King

Stockholms kommun

On-site

SEK 900,000 - 1,200,000

Full time

8 hours ago
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Job summary

King is seeking a Principal Game Designer (Puzzle Core) to shape the moment-to-moment fun of a new casual puzzle game. You will design and evolve core puzzle gameplay, blockers, and the overall difficulty progression in close collaboration with designers, artists, engineers and product partners.

You’ll define pacing and readability, prototype new mechanics, and balance progression with data scientists to ensure engaging, scalable gameplay across thousands of levels.

Qualifications

  • Experience designing core puzzle gameplay and meta systems.
  • Proven ability to shape moment-to-moment player experience.
  • Experience with mobile free-to-play titles.
  • Ability to collaborate across disciplines.

Responsibilities

  • Design and evolve core puzzle gameplay and level mechanics.
  • Define pacing, readability, and player feedback.
  • Collaborate with design leadership and product teams.
  • Analyse player behavior with data scientists to tune difficulty.
  • Prototype new mechanics and expand design space.
  • Communicate designs clearly across teams.

Skills

Mobile game design
Casual meta design
Progression design
Data-driven iteration
Cross-functional collaboration
Prototype development
Communication skills
Systems design
Leadership/mentorship
Fast-moving development

Job description

King is seeking a Principal Game Designer (Puzzle Core) to shape the moment-to-moment fun of a new casual puzzle game. You will design and evolve core puzzle gameplay, blockers, and the overall difficulty progression in close collaboration with designers, artists, engineers and product partners.

You’ll define pacing and readability, prototype new mechanics, and balance progression with data scientists to ensure engaging, scalable gameplay across thousands of levels.

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