Senior Engine Programmer - AAA Open-World Game, C++

Ubisoft Massive

Malmö kommun

On-site

SEK 558,000 - 781,200

Full time

14 days+
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Job summary

Ubisoft Massive in Malmö is seeking an experienced Engine Programmer for Tom Clancy’s The Division 2, focusing on implementing and maintaining engine systems. You'll collaborate with a diverse team to design and refine solutions that prioritize performance and scalability.

The ideal candidate has strong C++ programming skills, experience in the video game industry, and a track record of developing AAA titles from concept to release.

Qualifications

  • Strong professional programming experience in the video game industry, using C++.
  • Ability to accurately estimate task duration and understand dependencies.
  • Experience of developing a AAA title from concept to release.

Responsibilities

  • Designing, implementing, debugging, and iterating on new and existing engine systems, using C++ programming.
  • Performance awareness in algorithms as well as memory usage and loading times.
  • Developing in a multithreaded environment using modern techniques.

Skills

C++ programming
Performance analysis
Multithreaded development

Job description

Ubisoft Massive in Malmö is seeking an experienced Engine Programmer for Tom Clancy’s The Division 2, focusing on implementing and maintaining engine systems. You'll collaborate with a diverse team to design and refine solutions that prioritize performance and scalability.

The ideal candidate has strong C++ programming skills, experience in the video game industry, and a track record of developing AAA titles from concept to release.

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