Producer

Paradox Interactive

Stockholms kommun

Vor Ort

SEK 457.002 - 547.398

Vollzeit

14 Tage+

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Benefits dieser Stelle

Flexible working conditions
Healthy work-life balance
Supportive work culture

Zusammenfassung

Paradox Interactive, located in Stockholm, seeks a Producer for the relaunch of White Wolf. The role centers on project management and ensuring timelines and quality are met for game releases.

The successful candidate will manage schedules, resources, and internal relationships, while crafting development processes. A strong focus on collaboration and support within the creative team is essential.

Competitive salary starting at 45,000 SEK/month with opportunities for professional growth.

Qualifikationen

  • Demonstrable success as a producer or project manager for multiple projects.
  • Exceptional attention to detail and follow-through.
  • Ability to drive schedules and hold timelines under tight constraints.
  • Comfortable within established creative direction.

Aufgaben

  • Build and run project plans across multiple releases.
  • Run team rituals like stand-ups and planning sessions.
  • Coordinate art commissioning and writing needs.
  • Keep design, editorial, and art aligned.
  • Coordinate with print and production partners.

Kenntnisse

Project management
Attention to detail
Schedule driving
Resource management
Strong communication skills

Tools

Asana
Confluence

Jobbeschreibung

Your Mission

The Producer for White Wolf makes sure our team has everything they need to make outstanding releases while staying on time, within budget, and at the quality our players expect. This is a production and project management role, not a creative direction one. The craft this role brings to the team is structure; anticipating where work will stall, sequencing it so it doesn't, and keeping internal teams and external partners aligned. You stay steady when timelines compress and bring order without slowing the work down.

This role sits at the intersection where creative work, fast‑paced schedules, cross‑functional relationships, and production tools come together, helping a growing team bring our games of supernatural horror to generations of fans.

What We Offer

The newly relaunched White Wolf studio is a small, talented, and award‑winning group of role‑playing game and IP developers working on the World of Darkness and its associated lines such as Vampire: The Masquerade. This role has the charter of crafting our development processes from the ground up, and driving a highly skilled team to fulfill our ambitious plans set in equal part by serious dedication to the craft, and the commitment to fun, community, and collaboration that underscores our tabletop role‑playing roots.

Key Responsibilities
  • Build and run project plans and schedules across multiple releases, tracking progress against milestones and holding projects to their timelines.
  • Run team rituals such as stand‑ups, planning sessions, project gates, and milestone reviews, driving action items and decisions to conclusion.
  • Coordinate art commissioning and writing needs with internal leads and external freelancers, giving contributors clear briefs, dependencies, and deadlines.
  • Keep design, editorial, and art aligned, ensuring feedback, approvals, and deliverables flow smoothly across internal and external partners.
  • Coordinate with print and production partners through to manufacturing and release.
  • Own all internal preparation for events and other public‑facing developer needs such as dev diaries.
  • Communicate status, risks, and changes clearly to leadership and cross‑functional teams.
Requirements
  • Demonstrable success in a producer or project manager role, coordinating multiple concurrent projects on product teams, ideally with external or freelance pipelines.
  • Exceptional attention to detail and follow‑through. You track every commitment and close every loop.
  • A proven ability to drive schedules and hold timelines under tight constraints.
  • Working familiarity with the creative development process and coordinating how design, writing, and art come together without acting as a creative lead.
  • Solid grasp of resource management, capacity planning, and workflow logic like dependencies, sequencing, and realistic thresholds.
  • Composure and steady communication under deadline pressure.
  • Flexibility, availability, and willingness to travel are essential.
  • Comfortable operating within an established creative direction.
  • Strong communication and organizational skills, and the credibility to be someone partners look forward to working with.
  • Fluent in English.
Nice to Have
  • Experience in tabletop RPGs or other physical game production.
  • Familiarity with art commissioning or editorial workflows.
  • Proficiency with project tracking tools such as Asana, Confluence, or similar.
  • Knowledge of the World of Darkness.
Work Culture

At Paradox Interactive, we pride ourselves on a culture that values creativity, inclusion, and mutual respect. We believe in creating a supportive environment where everyone feels empowered to contribute to our shared vision. We offer flexible working conditions, a healthy work‑life balance, and opportunities for professional growth within an international team passionate about games and storytelling.

Practical Information
  • Scope: Full time and permanent
  • Reports to: EVP, White Wolf
  • Location: Stockholm
  • Work is full time on‑site with flexibility.
  • Starting salary for this position is 45 000 SEK per month. The final salary will be determined based on the candidate’s relevant experience, qualifications, and overall alignment with the requirements of the role.
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