Overview
A global hub for streaming, downloads, and concert webcasts, the platform connects fans with exclusive live recordings and broadcasts from world-class artists, making the energy of the stage accessible anytime, anywhere.
Qualifications
- Skills & Experience:
- 5+ years in software engineering, with 3+ years focused on OTT applications
- Proven track record of published apps on major TV platforms, demonstrating end-to-end delivery
- Strong expertise in Roku OS development with BrightScript and SceneGraph, including certification for the Roku Channel Store
- Solid experience with React Native TV + TypeScript, including focus/remote navigation, cross-platform builds, and the modern React Native ecosystem (navigation, state management, testing, build tools)
- Experience with webOS, Tizen OS, Fire OS, tvOS, and Android TV applications development
- Hands-on integration of Bitmovin Player SDK and deep understanding of video streaming protocols (HLS, DASH, DRM)
- Strong skills in performance optimization for resource-constrained TV devices
- Familiarity with CI/CD pipelines and best practices for TV app deployment
- Experience with analytics platforms (Amplitude, Google Analytics, Bitmovin Analytics)
- English: upper-intermediate or higher
Soft Skills
- Ownership mindset with ability to drive projects end-to-end
- Strong debugging and problem-solving abilities
- Effective communication and mentoring skills
- Confidence in making technical decisions to shape the OTT roadmap
Responsibilities
- Develop and maintain OTT applications across Roku OS, webOS, Tizen OS, Fire OS, tvOS, and Android TV
- Build and optimize video playback experience (live/on-demand)
- Ensure app compliance with store guidelines, certification, and performance requirements
- Integrate with REST APIs, and analytics/telemetry tools
- Collaborate with product/design/backend teams; lead code reviews and mentor peers