Senior Game Designer

Jobgether SRL

Portugal

Remote

EUR 55,000 - 75,000

Full time

12 hours ago
Be an early applicant
Application generator

Get a reply from this employer — a resume and cover letter tailored to exactly what they’re hiring for.

Get past ATS filters

Benefits offered by this job

Fully remote
Flexible hours
Unlimited PTO
Global, diverse team

Job summary

Jobgether SRL seeks a Senior Game Designer based in Portugal to create and implement engaging content and complex gameplay systems for a live mobile title. You will shape characters, progression, events, and combat mechanics from concept through data-driven implementation.

Join a highly autonomous, globally distributed team that prioritizes impact, experimentation, and continuous learning. You will influence live operations, events, and player engagement while maintaining a sustainable content

Qualifications

  • Demonstrable game or content design experience for live mobile or F2P games.
  • Strong understanding of game systems, balance, and player motivation.
  • Hands-on Unity experience and data-driven design approach.
  • Excellent communication and cross-functional collaboration skills.

Responsibilities

  • Own design of complex features and content from concept to data implementation.
  • Architect gameplay systems that support engagement and long-term retention.
  • Analyze and refine game economy, loops, and combat meta.
  • Use player data and feedback to guide iterative improvements.
  • Collaborate with art, engineering, and production to maintain release cadence.
  • Present and defend design concepts to stakeholders using data and insights.

Skills

Game design experience
Unity experience
Data-driven design
Player motivation understanding
Cross-functional collaboration
Communication skills
Live-ops knowledge
Balancing and economy design

Tools

Unity Editor
Analytics tools

Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior Game Designer based in Portugal.

This is a senior creative role focused on designing and implementing engaging content and complex gameplay systems for a successful live mobile game.

You will shape characters, progression mechanics, events, combat systems, and other features from initial concept through final implementation.

The role combines creative game design with rigorous analysis of player behaviour, game data, feedback, and in-game outcomes.

You will help evolve the game economy, loops, and combat meta while creating meaningful strategic depth and healthy player engagement.

Working closely with art, engineering, production, and other design stakeholders, you will help maintain a sustainable and high-quality content pipeline.

The environment is highly autonomous, experimental, collaborative, and globally distributed, with a strong emphasis on impact and continuous learning.

This is an opportunity for a passionate mobile game designer to influence a major live title and contribute to experiences enjoyed by a large international player base.

Accountabilities
  • Own the design of complex features and content, including progression systems, event frameworks, combat updates, and new characters, from high-level concepts through final data implementation.
  • Architect and implement gameplay systems that support compelling player experiences and long-term engagement.
  • Analyze and refine the game economy, core gameplay loops, and combat meta to maintain balance and strategic depth.
  • Use player data, feedback, and forecasting to evaluate designs, identify opportunities, and guide iterative improvements.
  • Create clear, high-level design documentation that explains the purpose, mechanics, and expected outcomes of proposed features.
  • Present and defend design concepts to stakeholders, using data, player insights, and industry best practices to influence product decisions.
  • Provide constructive peer feedback and help raise the overall quality of the design team’s work.
  • Share advanced knowledge of Unity tools, balance methodologies, and live game optimization techniques.
  • Collaborate with production to define appropriate scope, technical requirements, and delivery plans.
  • Work closely with art and engineering teams to optimize content development and maintain a sustainable release cadence.
  • Experiment with new approaches, learn from results, and continuously refine gameplay and content.
  • Where applicable, contribute expertise around live operations, events, sales, battle passes, and player engagement between major releases.
  • Collaborate with external art or development partners when required to brief, review, and refine outsourced work.
Requirements
  • Demonstrable game or content design experience, ideally within live, hero-driven, character-focused mobile or free-to-play games.
  • Strong understanding of game systems, game balance, player motivation, and free-to-play mechanics.
  • Hands-on experience with Unity and relevant internal game content tools.
  • Strong analytical mindset with the ability to use data, player feedback, and gameplay outcomes to refine designs.
  • Excellent communication and collaboration skills within cross-functional and globally distributed teams.
  • Ability to communicate complex design concepts clearly and influence stakeholders through evidence-based reasoning.
  • Strong prioritization skills and an impact-focused approach, with the ability to concentrate on high-value activities.
  • Performance-driven and growth-oriented mindset, with a willingness to experiment, learn from failure, and iterate quickly.
  • Collaborative attitude, openness to feedback, and willingness to support the success of teammates.
  • Curiosity, humility, and a proactive approach to asking questions and learning from mistakes.
  • Structured approach to setting and communicating specific, measurable, actionable, relevant, and time-bound objectives.
  • Deep passion for mobile games and strong interest in creating compelling player experiences.
  • Extensive knowledge of the Transformers universe is a plus.
  • Experience designing live-operations calendars, including events, sales, or battle passes, is desirable.
  • Experience working with external art or development outsourcing partners is advantageous.
Benefits
  • Fully remote work environment with the ability to work from anywhere in the world.
  • Flexible working hours with no imposed schedule.
  • Unlimited paid time off.
  • Freedom to travel and work remotely from different locations.
  • Ability to receive compensation in your preferred currency.
  • Compensation based on qualifications, experience, and fit for the role.
  • Annual variable compensation through a bonus programme.
  • Allowance to purchase your own work device or equipment.
  • Strong autonomy and freedom to experiment, learn, and make a measurable impact.
  • Career development opportunities within a fast-learning and performance-oriented environment.
  • Opportunity to pitch ideas directly to management.
  • Diverse and supportive international community spanning six continents and 30+ countries.
  • Collaborative culture focused on experimentation, continuous learning, feedback, and shared success.
  • Opportunity to work on a major live mobile gaming title and influence its ongoing evolution.
Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior VFX Engineer
Senior VFX Engineer

Jobgether SRL • Portugal

Remote
EUR 60,000 - 90,000
Fully remote work
Flexible contract options depending on
Competitive compensation based on经验
Senior Animation Engineer
Senior Animation Engineer

Jobgether SRL • Portugal

Remote
EUR 70,000 - 110,000
Fully remote work
Flexible contract options
Annual team retreats
+1
Senior VFX Engineer
Senior VFX Engineer

Jobgether SRL • Portugal

On-site
EUR 70,000 - 95,000
Meaningful ownership
Cross-team collaboration
Rendering challenges
+6
Lead UI/UX Designer - Mobile Casual F2P Games
Lead UI/UX Designer - Mobile Casual F2P Games

Userwise Services • Portugal

Remote
EUR 55,000 - 85,000
Market-competitive comp.
Paid Time Off
Performance Bonus
+2
Lead UI/UX Designer - Mobile Casual F2P Games
Lead UI/UX Designer - Mobile Casual F2P Games

UserWise, LLC • Portugal

Remote
EUR 55,000 - 83,000
Market-competitive compensation
Paid Time Off
Performance Bonus
+2
Senior Game Designer / Product Builder (AI Games)
Senior Game Designer / Product Builder (AI Games)

UserWise, LLC • Portugal

On-site
EUR 60,000 - 90,000
Competitive USD compensation
Paid Time Off
Performance Bonus
+1
Senior Animation Engineer
Senior Animation Engineer

Jobgether SRL • Portugal

On-site
EUR 60,000 - 85,000
Technical ownership
International team
Remote work
+3
Senior Game Designer / Product Builder (AI Games)
Senior Game Designer / Product Builder (AI Games)

UserWise Services • Portugal

Remote
EUR 62,000 - 89,000
Competitive USD pay
Paid time off
Performance bonus
+1
Senior Game Designer - Mob Control
Senior Game Designer - Mob Control

Voodoo • Lisboa

On-site
EUR 60,000 - 90,000
Best-in-class compensation
Other benefits according to thecountry
Senior Mobile Game Designer - Live Ops, Balancing & Remote
Senior Mobile Game Designer - Live Ops, Balancing & Remote

Jobgether SRL • Portugal

Remote
EUR 55,000 - 75,000
Fully remote
Flexible hours
Unlimited PTO
+1