Pipeline Developer - Remote

Kake

Portugal

Remote

EUR 81,000 - 117,000

Full time

8 days ago

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Benefits offered by this job

Fully Remote
Competitive Pay in USD
Better Me Fund
Compassion is Badass

Job summary

Kake is a remote-first company building a global community of senior engineers. We are seeking a Pipeline Developer to design and maintain Unreal Engine plugins and automation tools that power 16k–32k resolutions.

You will work with Unreal Engine, Perforce, and cloud rendering workflows in a fully remote setting. Join a fast-paced, globally distributed team that values performance, reliability, and personal growth.

Qualifications

  • 2+ years Unreal Engine development incl. plugins.
  • Experience optimizing large-format rendering pipelines.
  • Hands-on Perforce and publishing pipelines.

Responsibilities

  • Develop and maintain Unreal Engine plugins for rendering and pipeline workflows.
  • Build automation and tooling that streamlines the VFX pipeline from asset creation to delivery.
  • Implement and maintain Perforce pipeline integration across studio tools.
  • Manage materials and assets through the studio's publishing and asset management systems.
  • Integrate Unreal Engine workflows with proprietary encoding, playback, and cloud rendering systems.

Skills

Unreal Engine
Plugin development
Python
C++
Perforce
Rendering pipelines
Cloud rendering
Asset management
English communication
Remote work

Job description

Kake is a remote-first company and a people-first global community of senior engineers. Kake engineers are behind some of the world’s most innovative products (Brands you’ve heard!), from Fortune 500 to fast-growing companies. We believe it’s not where your table is, but what you bring to the table that matters. Our community spans 45,000+ engineers across 55+ countries; join a culture where great people stay, grow, and thrive (and love eating kake!).

We're looking for a Pipeline Developer to join a creative technology team building the pipeline behind large-format immersive display experiences. This role is focused on developing and maintaining Unreal Engine plugins, publishing pipeline workflows, and the automation tools that keep the VFX pipeline moving from asset creation to final delivery. The ideal candidate will work with Unreal Engine, Perforce, and rendering workflows tuned for 16k to 32k resolution displays, where performance and reliability at that scale are the core challenge.

Key Responsibilities
  • Develop and maintain Unreal Engine plugins for rendering and pipeline workflows.
  • Build automation and tooling that streamlines the VFX pipeline from asset creation to delivery.
  • Implement and maintain Perforce pipeline integration across studio tools.
  • Manage materials and assets through the studio's publishing and asset management systems.
  • Integrate Unreal Engine workflows with proprietary encoding, playback, and cloud rendering systems.
Core Requirements
  • 2+ years of hands-on Unreal Engine development experience, including plugin development.
  • Experience optimizing and troubleshooting rendering pipelines for large-format (16k+) and tiled displays.
  • Experience integrating cloud rendering solutions into production pipelines.
  • Hands-on experience with Perforce version control and pipeline workflows.
  • Experience with asset management systems and publishing pipeline support.
  • Proficiency in Python and/or C++ for scripting and automation.
  • Strong understanding of VFX or game studio pipeline workflows.
  • Excellent written and verbal communication skills in English.
  • Ability to work independently in a remote, fast-paced environment.
Why Join Kake?

The icing on the Kake:

  • Competitive Pay in USD: Work globally, get paid globally.
  • Fully Remote: Simply put, we trust you.
  • Better Me Fund: We invest in your personal growth and passions.
  • Compassion is Badass: Join a community that invests in social good.

Quick note: Due to the high volume of applications, only shortlisted candidates will be contacted.

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