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Roboto Global Ltd. is seeking a Regular Unreal Gameplay Programmer to help build and evolve gameplay systems, architecture, and development workflows.
You’ll collaborate with fellow programmers and management, owning parts of the codebase and turning prototypes into production-ready solutions. The role emphasizes clean, maintainable C++ code, debugging and profiling, and initiative in solving technical challenges.
We’re looking for a Regular Unreal Gameplay Programmer to join our team and help us build and evolve our game, gameplay systems and development workflows.
We’re a young studio focused on creating smart development pipelines, solid technical foundations and a supportive team culture. You’ll work closely with other programmers and the management team, while having plenty of space for ownership and independent problem-solving.
If you enjoy turning prototypes into reliable gameplay systems and care about clean, maintainable code, we’d love to hear from you.
We like to keep our recruitment process simple and straightforward:
That’s it – no unnecessarily complicated stages.