Senior Technical Artist

Activision Blizzard Inc.

Polska

On-site

PLN 110,000 - 190,000

Full time

9 days ago

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Job summary

Activision Blizzard Inc. is seeking a Senior Technical Artist to join the team working on a new IP. You will collaborate with artists, engineers, and producers to deliver outstanding experiences, building tooling and workflows while optimizing performance across consoles and PC hardware.

You will help create engaging content, maintain relevant tools and documentation, and mentor fellow technical artists while adhering to project timelines and quality standards. The role is based in Malibu?

Qualifications

  • Extensive experience in the games industry in a technical art role and at least one shipped title in a senior capacity.
  • Deep understanding of game engines, pipelines, and processes.
  • Proficiency in at least one scripting or programming language (e.g., Python, JavaScript, C#, C++, MAXScript, MEL).
  • Strong knowledge of memory and performance implications from a content creation perspective.
  • Experience writing and/or debugging shaders.
  • Understanding of Physically Based Rendering concepts.
  • Creative problem solving with a team-first attitude and good organizational skills.

Responsibilities

  • Support and improve content creation workflows for the art team, including performance profiling, rendering, world creation, VFX, and UI systems.
  • Collaborate with artists and engineers to deliver innovative solutions while respecting performance constraints.
  • Maintain tools, workflows, and documentation that support asset production.
  • Inspire and mentor fellow tech artists as a role model for initiative and collaboration.

Skills

Tech art
Shaders
Game engines
Memory/performance
Scripting languages
Leadership
Organization

Job description

Job Title

Senior Technical Artist

Requisition ID

R028305

Job Description

Elsewhere Entertainment is looking for a Senior Technical Artist to join the development of a new IP. As a member of the Technical Art department, you'll work closely with highly skilled artists, engineers, and producers to deliver an outstanding experience.

You’ll use your technical and creative skills to solve a wide range of challenges, including implementing innovative artist tooling and workflows, ensuring optimal performance on a wide range of console and PC hardware, and delivering hands‑on content to support the creation of our game.

You’ll help us…
  • Support and improve content creation workflows for the art team, including performance profiling, rendering, world creation, VFX, and UI systems.
  • Collaborate with Artists and Engineers to deliver innovative solutions that will help artists develop epic content, while keeping an eye on performance constraints.
  • Maintain tools, workflows, and documentation that support the technical aspects of asset production.
  • Inspire and mentor fellow tech artists as a role model for initiative, accountability, communication, and collaboration.
You’ll be successful if you have…
  • Extensive experience in the games industry in a technical art role, including at least one shipped title in a senior capacity.
  • In-depth understanding of game engines, pipelines, and processes.
  • Understanding of at least one scripting or programming language, such as Python, JavaScript, C#, C++, MAXScript, or MEL.
  • In-depth knowledge of memory and performance impact from a content creation perspective.
  • Experience writing and/or debugging shaders.
  • Understanding of Physically Based Rendering concepts.
  • Ability to solve problems creatively, with a positive and respectful team-first attitude.
  • Strong organization skills and the ability to meet agreed timelines.
Bonus points if you…
  • Demonstrated strong artistic skills and attention to detail.
  • Led a large feature or project and mentored other team members.

Not sure you meet all the qualifications? Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

This role can be based in our Malmo or Warsaw office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk's™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our press start is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

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