Senior Environment Artist

WorkinGames

Warszawa

Hybrid

PLN 140,000 - 190,000

Full time

14 days+

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Job summary

Elsewhere Entertainment is seeking a Senior (or above) Environment Artist - Terrain to help create immersive, large-scale terrains that support gameplay, narrative, and visual direction. Based in Warsaw, Poland or Malmö, Sweden, this onsite role runs four days per week.

You will iterate from research to in-engine terrain, balancing artistry with performance and collaborating with designers and fellow artists.

Qualifications

  • A strong portfolio demonstrating 3D terrain and world creation.
  • Professional experience in AAA or comparable game development.
  • Strong artistic and design skills with composition and color theory.
  • Proficiency in Gaia or World Creator terrain tools.
  • Experience with modern game engines and performance budgets.
  • Ability to communicate ideas clearly and work in a team.
  • Adaptable to evolving project needs.

Responsibilities

  • Ideate large spaces through research, references, and descriptions.
  • Create and refine large-scale terrain using engine tools and external sculpting software.
  • Generate heightmaps, splat maps, and mask data for clean topology.
  • Use procedural tools and LiDAR samples for cohesive landscapes.
  • Collaborate with level designers to ensure traversability and gameplay flow.
  • Coordinate with foliage, lighting, and environment teams for cohesion.
  • Document terrain workflows and contribute to pipeline improvements.

Skills

Terrain art
World creation
Engine proficiency
Artistic eye
Budget awareness
Communication
Team collaboration
Adaptability

Tools

Gaia/World Creator
LiDAR data

Job description

Senior (or above) Environment Artist - Terrain

Elsewhere Entertainment is looking for a Senior (or above) Environment Artist - Terrain to join the development of a new IP and help create large-scale environments that feel immersive, cohesive, and purposeful. Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining! In this role, you’ll collaborate with designers and fellow artists to craft spaces that support gameplay, narrative, and visual direction. From early research and reference gathering to final in-engine terrain, you’ll help transform creative vision into playable landscapes. You’ll balance artistic intent with technical performance, using a mix of procedural tools, real-world data, and hands-on sculpting to build environments that feel both natural and intentional. As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

Requisition ID: R027900

This role is based in our Warsaw, Poland office or in our Malmo, Sweden office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.

Responsibilities
  • Contributing to the ideation of large spaces through research, written descriptions, and visual references
  • Create and refine large-scale terrain using engine tools and external sculpting software, shaping mountains, valleys, cliffs and natural landforms that support gameplay and visual direction
  • Generate and refine heightmaps, splat maps, and mask data to ensure clean topology and efficient world composition
  • Use procedural tools and LiDAR-based samples to build seamless landscapes while maintaining artistic control and cohesion
  • Collaborate with level designers to ensure terrain supports traversal, combat spaces, sightlines, and overall gameplay flow
  • Partner with foliage, biome, lighting, and environment artists to ensure cohesive integration with vegetation, architecture, and atmosphere
  • Contribute to terrain workflow documentation, best practices, and continuous improvement of landscape pipelines and toolsets
Qualifications
  • A strong portfolio demonstrating experience and interest in 3D terrain and world creation
  • Professional experience contributing to environment or world terrain development in AAA or comparable game development contexts
  • Strong artistic and design skills, including a keen eye for composition, color theory, and visual storytelling
  • Proficiency in industry-standard terrain modeling software like Gaia or World Creator
  • Experience working in modern game engines and understand performance considerations such as budgets and memory constraints
  • Approach challenges from artistic, production, and technical perspectives
  • Can communicate visual ideas clearly, including through sketches or traditional media
  • Work effectively in collaborative team environments
  • Adapt to evolving project needs and shifting priorities
Bonus Points
  • Experience developing or working with procedural workflows (e.g., Houdini or similar tools)
  • Experience working with QGIS or other LiDAR-based terrain processing tools
  • Experience with photogrammetry or related scanning workflows

Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment.

Our World At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®.

As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world.

We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy.

And our future opportunities have never been greater - this could be your opportunity to level up.

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