Senior (or above) Environment Artist- Terrain

Activision Blizzard, Inc.

Warszawa

Vor Ort

PLN 180.000 - 260.000

Vollzeit

14 Tage+

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Zusammenfassung

Activision Blizzard, Inc. seeks a Senior Environment Artist – Terrain to lead large-scale terrain work for a new IP and immersive landscapes that support gameplay and visual direction.

You'll collaborate with designers and artists to transform creative vision into playable environments, balancing artistry with performance. Based in Warsaw or Malmo, onsite four days per week, with evolving arrangements to meet business needs.

Qualifikationen

  • Senior or above Environment Artist – Terrain with focus on large-scale terrains.
  • Experience contributing to environment or world terrain development in AAA or comparable game contexts.
  • Strong artistic and design sense with emphasis on composition and storytelling.
  • Proficiency in terrain modeling tools such as Gaia or World Creator; familiarity with modern game engines.
  • Experience with performance budgets and memory constraints in terrain.
  • Ability to communicate visual ideas clearly and work well in teams.

Aufgaben

  • Ideate large spaces through research, references, and descriptions.
  • Create and refine large-scale terrain using engine tools and external sculpting software.
  • Generate heightmaps, splat maps, and mask data for clean topology.
  • Use procedural tools and LiDAR samples for cohesive landscapes.
  • Collaborate with level designers to support traversal and gameplay flow.
  • Work with foliage, lighting, and environment artists for cohesive visuals.
  • Document terrain workflows and continuously improve pipelines.

Kenntnisse

Terrain
World creation
Art direction
Level design coordination
Team collaboration

Tools

Gaia
World Creator
Houdini
LiDAR tools
Photogrammetry

Jobbeschreibung

Job Title:

Senior (or above) Environment Artist- Terrain

Requisition ID:

R027900

Job Description:

Senior (or above)Environment Artist –Terrain

Elsewhere Entertainment islooking for aSenior (or above) Environment Artist -Terrainto jointhe developmentof a new IP andhelp create large-scale environments that feel immersive, cohesive, and purposeful.

Feed your creativity while collaborating with our team ofhighly skilleddevelopers to build something innovative, exhilarating, and expansively entertaining!

In this role,you’llcollaborate with designers and fellow artists to craft spaces that support gameplay, narrative, and visual direction. From early research and reference gathering to final in-engine terrain,you’llhelp transform creative vision into playable landscapes.You’llbalance artistic intent with technical performance, using a mix of procedural tools, real-world data, and hands-on sculpting to build environments that feel both natural and intentional.

As a member of the project,you’llhelp take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

This role is based in our Warsaw, Poland office or in our Malmo, Sweden office and follows an onsite work schedule of four days per week. Work arrangements may change at the company’s discretion to meet business needs.


You’ll help us by…

  • Contributing to the ideation of large spaces through research, written descriptions, and visual references

  • Create and refine large-scale terrain using engine tools and external sculpting software, shapingmountains,valleys,cliffsand natural landformsthat support gameplay and visual direction

  • Generate and refine heightmaps, splat maps, and mask data to ensure clean topology and efficient world composition

  • Use procedural tools and LiDAR-based samples to build seamless landscapes whilemaintainingartistic control and cohesion

  • Collaborate with level designers to ensure terrain supports traversal, combat spaces, sightlines, and overall gameplay flow

  • Partner with foliage, biome, lighting, and environment artists to ensure cohesive integration with vegetation, architecture, and atmosphere

  • Contribute to terrain workflow documentation, best practices, and continuous improvement of landscape pipelines and toolsets

You’reawesome because you have…

  • A strong portfoliodemonstratingexperience and interest in 3D terrain and world creation

  • Professionalexperience contributing to environment or world terrain development in AAA or comparable game development contexts

  • Strong artistic and design skills,including a keen eye for composition, color theory, and visual storytelling

  • Proficiencyin industry-standard terrain modeling software like, Gaia or World Creator

  • Experience working in modern game engines and understand performance considerations such as budgets and memory constraints

  • Approach challenges from artistic, production, and technical perspectives

  • Can communicate visual ideas clearly, including through sketches or traditional media

  • Work effectively in collaborative team environments

  • Adapt to evolving project needs and shifting priorities

Bonus points for…

  • Experience developing or working with procedural workflows (e.g., Houdini or similar tools)

  • Experience working with QGIS or other LiDAR-based terrain processing tools

  • Experience with photogrammetry or related scanning workflows

Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment.We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk's™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We're not just looking back at our decades-long legacy;we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

Ready to Activate Your Future?

#elsewhere

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