Senior RPG/LiveOps Mobile Game Designer (Warsaw)

Voodoo

Województwo mazowieckie

Presencial

PLN 180.000 - 240.000

Jornada completa

Hace 10 días

Una candidatura completa en un minuto

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Ventajas ofrecidas por este puesto de trabajo

Best-in-class compensation
Other benefits according to thecountry

Descripción de la vacante

Voodoo in Warsaw is seeking a talented Game Designer who loves RPG and midcore experiences. You will help shape a new internal studio's prototype and guide features from concept to live iteration, collaborating with UI/UX, gameplay, and data analytics to ensure quality and scale.

The role emphasizes finding balance, pacing, and player engagement, with heavy use of data to justify decisions, and hands-on work in Unity and with Figma for visual collaboration.

Formación

  • 5+ years of professional experience in Game Development and at least 3 years as a game designer
  • Experience working on mobile games, F2P or RPG
  • Experience in designing LiveOps for a live product is a huge plus
  • Creative and hacker mindset
  • Good sense of gameplay experience, and special attention to detail
  • Communication skills in English, both written and verbal
  • Knowledge of casual games
  • Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive mindset towards receiving, acting on, and giving feedback
  • Accountability, independence, and responsibility when given ownership over your work
  • An eagerness to learn new ways to perform your tasks in a more efficient way, and to improve yourself day after day
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

Responsabilidades

  • Define a clear, cohesive design pipeline
  • Pitch and implement big features to the team, deconstructing them into smaller components
  • Own game balancing, pace, feel
  • Always back up your ideas with data points
  • Ability to deconstruct and analyze mobile games mechanics
  • Get involved in all aspects of game development: UI, UX, Game Design, logic, performance, etc.
  • Fine-tune game balancing, pacing, and feel
  • Benchmark the market to stay on top of new trends
  • Understanding of models and tools to analyze gameplay and user behavior
  • Proficiency in Unity is a huge plus
  • Familiarity with Figma or similar visual collaboration software
  • Able to create a playable prototype individually as well as within a team

Conocimientos

Game design
LiveOps
Data-driven
English comms
Mobile games
Casual games

Herramientas

Unity
Figma

Descripción del empleo

Voodoo in Warsaw is seeking a talented Game Designer who loves RPG and midcore experiences. You will help shape a new internal studio's prototype and guide features from concept to live iteration, collaborating with UI/UX, gameplay, and data analytics to ensure quality and scale.

The role emphasizes finding balance, pacing, and player engagement, with heavy use of data to justify decisions, and hands-on work in Unity and with Figma for visual collaboration.

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